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	<title>The Tanooki &#187; XSEED</title>
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	<description>Your one-stop source for Video Game news coverage!</description>
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		<title>Three new gameplay videos for Ivy the Kiwi?</title>
		<link>http://www.thetanooki.com/2010/09/10/three-new-gameplay-videos-for-ivy-the-kiwi/</link>
		<comments>http://www.thetanooki.com/2010/09/10/three-new-gameplay-videos-for-ivy-the-kiwi/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 01:06:43 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Ivy the Kiwi?]]></category>
		<category><![CDATA[Trailer]]></category>
		<category><![CDATA[XSEED]]></category>
		<category><![CDATA[Yuji Naka]]></category>

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		<description><![CDATA[Super play videos show off control schemes for Ivy. <a href="http://www.thetanooki.com/2010/09/10/three-new-gameplay-videos-for-ivy-the-kiwi/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><object id="viddler" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="637" height="370" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/player/7daf2b71/" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /><embed id="viddler" type="application/x-shockwave-flash" width="637" height="370" src="http://www.viddler.com/player/7daf2b71/" name="viddler" flashvars="fake=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>No, someone didn&#8217;t leave a question mark in my teleprompter. XSeed&#8217;s upcoming Wii and DS title <em>Ivy the Kiwi?</em> is an adventurous platformer from the creative mastermind that developed Sonic the Hedgehog, Yuji Naka. Earlier this summer, The Tanooki&#8217;s own <a href="http://www.thetanooki.com/2010/06/16/e3-2010-ivy-the-kiwi-hands-on-impressions/">Joey and Rhody checked out</a> the quirky title at E3, a game which follows a hatchling named Ivy through a beautifully drawn world. Travel through challenging levels, avoiding obstacles while using Ivy&#8217;s torpedo attack to defeat enemies.</p>
<p>We&#8217;ve got three new gameplay videos to share with you today showing off Ivy the baby bird and her latest adventure. These &#8220;super play&#8221; videos show off the control scheme of the game on both Wii and DS. Check them out above (from Chapter 5), and below the break (Chapters 3 and 4).</p>
<p><a href="http://www.ivythekiwi.com/">Ivy</a></p>
<p><span id="more-37046"></span><br />
Chapter 3 Video:</p>
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Chapter 4 Video:</p>
<p><object id="viddler" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="637" height="370" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><param name="src" value="http://www.viddler.com/player/e4e0d626/" /><param name="name" value="viddler" /><param name="allowfullscreen" value="true" /><embed id="viddler" type="application/x-shockwave-flash" width="637" height="370" src="http://www.viddler.com/player/e4e0d626/" name="viddler" flashvars="fake=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
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		<title>E3 2010: Ivy the Kiwi? hands-on impressions</title>
		<link>http://www.thetanooki.com/2010/06/16/e3-2010-ivy-the-kiwi-hands-on-impressions/</link>
		<comments>http://www.thetanooki.com/2010/06/16/e3-2010-ivy-the-kiwi-hands-on-impressions/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 06:15:30 +0000</pubDate>
		<dc:creator>Joey Levin</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Ivy the Kiwi?]]></category>
		<category><![CDATA[XSEED]]></category>
		<category><![CDATA[Yuji Naka]]></category>

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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-33718" title="ivy" src="http://www.thetanooki.com/wp-content/uploads/2010/06/ivy.jpg" alt="" width="600" height="285" /></p>
<p><em>Ivy the Kiwi?</em> from XSeed games is a non-traditional action platformer coming to the Nintendo DS and Wii. (And no, I&#8217;m not unsure of the title, there is a question mark in it.) The game&#8217;s objective is to guide the protagonist Ivy across a playing area to a podium at the end of the level. Players do this by using the Wii remote or DS stylus to draw lines on the screen that create vines which can be utilized in a variety of ways. Ivy, meanwhile, walks about on her own requiring players to act quickly to guide Ivy along a safe path while avoiding enemies and traps. The vines can be used as more than just simple platforms as players can push Ivy while they draw them, or drag down on the vines and  release them like a spring board to launch Ivy into the air with a drill attack.</p>
<p>While I only had the chance to explore a few stages of the game, <em>Ivy the </em><span style="font-size: 13.2px;"><em>Kiwi?</em> has a charming art style that is reminicent of a children&#8217;s book. The game will offer simple, yet challenging experience for players, and will include over 100 different stages. <em>Ivy</em> will also include both competitive and cooperative multiplayer modes. The game was developed by Yuji Naka who also created the iconic Sonic the Hedgehog. Check below for screenshots of the Wii version of the game coming later this summer from XSeed games.</span></p>
<p>RHODY&#8217;S THOUGHTS</p>
<p>I also got a chance to play <em>Ivy the Kiwi</em>?. I actually didn&#8217;t know it was one of the games XSeed was going to be showing us, but I&#8217;m certainly glad it was. I had been interested in it for a while, if only because it was by Sonic creator Yuji Naka.</p>
<p>XSeed product manager Jimmy Soga told me I played pretty much amazingly well for someone who had never played before. (Definitely better than Joey.) That&#8217;s because it plays like a mix of <em>Kirby Canvas Curse </em>and one of the trampoline minigames from <em>New Super Mario Bros.</em> and<em> Super Mario 64 DS</em>. You draw lines to guide Ivy across the level, like Kirby, but they have to be straight and can also act as trampolines, like the Mario minigame. He kind of looked at me a little weird when I said that, but I mean it in the best possible way. Follow this game closely. It&#8217;s bound to be a sleeper hit.</p>
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		<title>XSEED gives Fragile a new name for North America</title>
		<link>http://www.thetanooki.com/2009/11/09/xseed-gives-fragile-a-new-name-for-north-america/</link>
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		<pubDate>Mon, 09 Nov 2009 16:47:42 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Wii]]></category>
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		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[tri-Crescendo]]></category>
		<category><![CDATA[XSEED]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=23149</guid>
		<description><![CDATA[How do you rename a Fragile game? <i>Very carefully...</i> <a href="http://www.thetanooki.com/2009/11/09/xseed-gives-fragile-a-new-name-for-north-america/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-23150" title="091109fragiledreams" src="http://www.thetanooki.com/wp-content/uploads/2009/11/091109fragiledreams.jpg" alt="091109fragiledreams" width="640" height="360" /></p>
<p>If you&#8217;re trying to keep track of what&#8217;s going on with the North American launch of Namco Bandai and tri-Crescendo&#8217;s <em>Fragile: Farewell Ruins of the Moon</em>, you&#8217;ll need to take note here. XSEED has announced that they&#8217;ll be completely changing the name for the game&#8217;s localization. The game will now be known as&#8230; <em>Fragile Dreams: Farewell Ruins of the Moon</em>.</p>
<p>OK, maybe it&#8217;s not quite a <em>complete</em> change&#8230; in fact, you barely even notice it. What do you think, though? It does make it seem more whole, at least as far as titles go. I just don&#8217;t know that <em>Fragile Dreams</em> screams &#8220;franchise&#8221; to me as much as the original. Oh well. I doubt it&#8217;s really going to make a difference in whether or not you pick the game up when it launches here in early 2010.</p>
<p><span id="more-23149"></span></p>
<blockquote><p><strong>XSEED Games Announces New Game Name &#8211; FRAGILE DREAMS: FAREWELL RUINS OF THE MOON</strong></p>
<p><em>Adventure RPG Brings Dramatic Post-Apocalyptic World to Life</em></p>
<p><strong>Torrance, Calif., (November 5, 2009) –</strong>XSEED Games announced today that FRAGILE: FAREWELL RUINS OF THE MOON will be published in North America under the new name FRAGILE DREAMS: FAREWELL RUINS OF THE MOON.  Developed by NAMCO BANDAI Games and tri-Crescendo, and released by NAMCO BANDAI Games as Fragile: Farewell Ruins of the Moon in Japan, FRAGILE DREAMS: FAREWELL RUINS OF THE MOON will be available in North America in early 2010, exclusively for Wii™.</p>
<p>FRAGILE DREAMS: FAREWELL RUINS OF THE MOON finds protagonist Seto exploring an eerie and abandoned world, seemingly populated only by haunting ghosts and demons. Players utilize the Wii Remote™ as a flashlight to illuminate Seto’s surroundings, solve puzzles and interact with the environment.  Gamers are immersed in an intensely cinematic experience where desolate, strangely beautiful atmospheres filled with gorgeous graphics and stunning lighting effects are brought to life by an emotional musical score. Explore the narrative of a lonely and lost soul as he encounters memorable characters and discover the back story behind scavenged items that provide insight on people’s last days before the apocalypse.</p>
<p>Look for FRAGILE DREAMS: FAREWELL RUINS OF THE MOON exclusively on Wii™ in early 2010. For more information please visit: www.xseedgames.com</p></blockquote>
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		<title>XSEED being very fragile with&#8230; Fragile</title>
		<link>http://www.thetanooki.com/2009/06/06/xseed-being-very-fragile-with-fragile/</link>
		<comments>http://www.thetanooki.com/2009/06/06/xseed-being-very-fragile-with-fragile/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 03:00:46 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Fragile: Farewell Ruins of the Moon]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[XSEED]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=19701</guid>
		<description><![CDATA[There are some games that come out of Japan that just a terrific job &#8230; <a href="http://www.thetanooki.com/2009/06/06/xseed-being-very-fragile-with-fragile/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://leakybattery.wordpress.com/2009/06/06/fragile-questions-answered/"><img class="aligncenter size-full wp-image-19702" title="090606fragile" src="http://www.thetanooki.com/wp-content/uploads/2009/06/090606fragile.jpg" alt="090606fragile" width="490" height="300" /></a></p>
<p>There are some games that come out of Japan that just a terrific job in incorporating aspects of Japan and the Japanese language into the art of the game, that it&#8217;s easy to worry about losing that art standard during the localization process. Thankfully, there are some publishers that understand the artistic values of games, and they&#8217;ll work to preserve it &#8211; just like XSEED plans to do with Namco Bandai&#8217;s <em>Fragile</em>.</p>
<blockquote><p><strong>You said that there might be a chance to have the original Japanese voices.  Would it be possible to have a sort of “Japanese mode” where it’s basically the Japanese version?</strong></p>
<p><strong>XSEED: </strong>Don’t understand the question.  Other than translating text to English, we really don’t plan on changing much since we want to keep the original creator’s vision intact as much as possible.</p>
<p><strong>Are the vocal songs by Aoi Teshima going to be translated and dubbed like the voice actors?  Is having Aoi Teshima re-sing it in English an option?</strong></p>
<p><strong>XSEED: </strong>No plans to dub or change the song, we want to leave it as is.</p>
<p><strong>Is every Japanese text in the game going to be translated?  There are some moments where Japanese text cues appear and personally I’d like those little touches to stay.</strong></p>
<p><strong>XSEED: </strong>Plans to provide sub-titles on some of the major Japanese graffiti on the walls and environments, but not actually changing anything that’s written.</p></blockquote>
<p><a href="http://leakybattery.wordpress.com/2009/06/06/fragile-questions-answered/">Battery Acid</a><br />
via <a href="http://gonintendo.com/viewstory.php?id=84919">GoNintendo</a></p>
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		<title>Retro Game Challenge 2 localization unlikely</title>
		<link>http://www.thetanooki.com/2009/05/04/retro-game-challenge-2-localization-unlikely/</link>
		<comments>http://www.thetanooki.com/2009/05/04/retro-game-challenge-2-localization-unlikely/#comments</comments>
		<pubDate>Tue, 05 May 2009 04:14:17 +0000</pubDate>
		<dc:creator>Rhody Tobin</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Game Center CX]]></category>
		<category><![CDATA[Retro Game Challenge]]></category>
		<category><![CDATA[XSEED]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=18427</guid>
		<description><![CDATA[Have you bought your copy of Retro Game Challenge for DS? Probably not. The &#8230; <a href="http://www.thetanooki.com/2009/05/04/retro-game-challenge-2-localization-unlikely/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2009/05/3353228618_ce42da62d9.jpg"><img class="aligncenter size-full wp-image-18428" title="3353228618_ce42da62d9" src="http://www.thetanooki.com/wp-content/uploads/2009/05/3353228618_ce42da62d9.jpg" alt="3353228618_ce42da62d9" width="485" height="313" /></a></p>
<p>Have you bought your copy of <em>Retro Game Challenge</em> for DS? Probably not. The game isn&#8217;t selling very well, which is bad news for its currently Japan-only sequel. Ken Berry of XSeed (the game&#8217;s publisher) said as much in a recent interview:</p>
<blockquote><p>We&#8217;re getting by, but not doing as well as we&#8217;d like. <em>Retro Game Challenge</em> started off well but still hasn&#8217;t gotten to the point where we can justify bringing over the sequel. It&#8217;s amazing how many people write to thank us for publishing that game, so perhaps as those enthusiast fans continue to spread the word we will get to where we need to be eventually.</p></blockquote>
<p>So it <em>could</em> happen, but it won&#8217;t if you don&#8217;t get out there and spread the word, or at least buy another dozen copies.</p>
<p><a href="http://www.rpgamer.com/features/2009/road2e3/kingstoryinterview.html">RPG Gamer</a></p>
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		<title>Fatal Frame 4 getting international releases</title>
		<link>http://www.thetanooki.com/2008/12/01/fatal-frame-4-getting-international-releases/</link>
		<comments>http://www.thetanooki.com/2008/12/01/fatal-frame-4-getting-international-releases/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 03:41:01 +0000</pubDate>
		<dc:creator>Rhody Tobin</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Fatal Frame 4]]></category>
		<category><![CDATA[Project Zero]]></category>
		<category><![CDATA[XSEED]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=16680</guid>
		<description><![CDATA[Europe&#8217;s Official Nintendo Magazine has confirmed that Fatal Frame 4 will be getting a &#8230; <a href="http://www.thetanooki.com/2008/12/01/fatal-frame-4-getting-international-releases/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2008/12/fatal-frame-4-wii-screenshot-1_resize_resize.jpg"><img class="aligncenter size-full wp-image-16681" title="fatal-frame-4-wii-screenshot-1_resize_resize" src="http://www.thetanooki.com/wp-content/uploads/2008/12/fatal-frame-4-wii-screenshot-1_resize_resize.jpg" alt="" width="437" height="300" /></a></p>
<p>Europe&#8217;s Official Nintendo Magazine has confirmed that <em>Fatal Frame 4</em> will be getting a European release. Interestingly enough, it will be called <em>Fatal Frame 4</em>, as opposed to <em>Project Zero</em> as the other <em>Fatal Frame</em> games have been titled in Europe.</p>
<p>As for a North American release, apparently there will be one after all. According to an XSEED representative named Ken:</p>
<blockquote><p>If you’re talking about <em>Fatal Frame 4</em> for the Wii then it’s coming to the US, even though it won’t be by us. Can’t tell you who’s bringing it over, but keep your eyes peeled for an official announcement, hopefully sometime soon.</p></blockquote>
<p>So it won&#8217;t be published by XSEED, and it earlier statements from Reggie are to be believed, it won&#8217;t be published by Nintendo in North America, either. (Though Nintendo will publish it in Europe.) Oh, well. I don&#8217;t care who brings it over here, just as long as they do it and do it right.</p>
<p><a href="http://gonintendo.com/?p=64635">GoNintendo</a></p>
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		<title>&#8216;S Marvelous, &#8216;S XSEED, &#8216;S E3 line up announced</title>
		<link>http://www.thetanooki.com/2008/07/11/s-marvelous-s-xseed-s-e3-line-up-announced/</link>
		<comments>http://www.thetanooki.com/2008/07/11/s-marvelous-s-xseed-s-e3-line-up-announced/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 18:24:07 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Korg DS-10]]></category>
		<category><![CDATA[Little King's Story]]></category>
		<category><![CDATA[Marvelous Entertainment]]></category>
		<category><![CDATA[Rune Factory]]></category>
		<category><![CDATA[Sony PSP]]></category>
		<category><![CDATA[XSEED]]></category>

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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-14878" title="080711korg" src="http://www.thetanooki.com/wp-content/uploads/2008/07/080711korg.jpg" alt="" width="450" height="407" /></p>
<p>Marvelous and XSEED&#8217;s E3 line up has been announced, and it&#8217;s quite the list. In addition to <em>Valhalla Knights 2</em> for the PSP, <em>Populous</em> and <em>Korg DS-10</em> for the DS will be available this fall, with <em>Retro Game Challenge</em> (DS) and <em>Little King&#8217;s Story</em> (Wii) arriving in the Winter. Rounding out the fiscal year is <em>Avalon Code DS </em>and <em>Rune Factory: Frontier</em> for the Wii.</p>
<p>All these games will make an appearance at the E3 summit next week, so hopefully each of us going will get a chance to check them out and show you some footage. Let us know specifically which games you&#8217;re interested in!</p>
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<p style="text-align: left;"><strong><span style="font-family: Arial; font-size: medium;"><span style="font-size: 14pt; font-family: Arial; font-weight: bold;">Marvelous Entertainment USA and XSEED Games Join Forces to Announce E3 2008 Line Up</span></span><em><span style="font-family: Arial; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; font-size: x-small;"><span style="font-size: 10pt; font-family: Arial; font-weight: bold; font-style: italic;">Independent Game Publishers to Showcase Stellar Portfolio of Titles on Wii™ and Popular Handheld Systems</span></span></em><span style="font-family: Arial; color: black; font-size: x-small;"></span></strong></p>
<p style="line-height: 150%;"><strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold;">Torrance</span></span></strong><strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold;">, Calif.</span></span></strong><strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold;">, (July 11, 2008)</span></span></strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;"> –  Marvelous Entertainment USA and XSEED Games today announced its E3 plans which include a stellar line up of games for both Nintendo platforms, the Nintendo DS and Wii, as well as the PSP</span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">®</span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;"> (PlayStation</span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">®</span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Portable) system. Both companies will display their portfolio of upcoming titles at E3 2008 which will be held at the Los Angeles Convention Center from July 15<sup>th</sup> – 17<sup>th</sup>. E3 attendees are invited to visit the Marvelous Entertainment USA and XSEED Games booth located at Concourse Hall Pavilion #427.</span></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">”We’re very pleased to be able to give the North American audience a sneak peak at our upcoming lineup,” </span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">stated Yasuhiro Wada, Managing Director of Marvelous Entertainment. “This is just the beginning of some of the great games that we’ll be releasing in the US under our Marvelous Entertainment USA banner.”</span></span><span style="font-family: Arial; color: black; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">“It’s been an amazing year for us, and we feel that we’re well positioned going into E3,” said Jun Iwasaki, President of XSEED Games. “We’ve got a fantastic partnership with Marvelous Entertainment which we greatly appreciate, and the overall line up of titles we’re showcasing is strong and diverse, which we’re exceptionally excited about.”</span></span></p>
<p style="line-height: 150%;">
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Games being shown under the Marvelous and XSEED Games partnership are:</span></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Avalon Code DS</span></span></em></strong><span style="font-family: Arial; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial;">From the creative minds behind Rune Factory and Harvest Moon with the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes comes <strong><em><span style="font-weight: bold; font-style: italic;">Avalon Code</span></em></strong>, an action RPG boasting incredible graphics, a deep and engrossing story, and innovative game play mechanics. Using the main character’s ‘Book of Prophecy’, players can modify the rules of engagement during battle as well as weapon and monster attributes. The player even has control over the story as it changes depending on which gender the player chooses to play as, enhancing the ability to immerse themselves into the story. <strong><em><span style="font-weight: bold; font-style: italic;">Avalon Code DS </span></em></strong>is scheduled for release Q1 2009. The game will be published </span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.</span></span><span style="font-family: Arial; font-size: x-small;"></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Rune Factory: Frontier Wii</span></span></em></strong><span style="font-family: Arial; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial;">From the creators of Harvest Moon and Rune Factory for the DS comes the first installment of Rune Factory for a home console. Developed exclusively for Wii, <strong><em><span style="font-weight: bold; font-style: italic;">Rune Factory: Frontier</span></em></strong> features stunning graphics and takes full advantage of the Wii’s unique controls to fully immerse players in the Rune Factory universe. <strong><em><span style="font-weight: bold; font-style: italic;">Rune Factory: Frontier</span></em></strong> incorporates an open-ended structure that allows players to choose the type of game they wish to experience. Whether it’s growing crops, expanding the town, fighting (or befriending) monsters or even falling in love, the experience is unique to each player. <strong><em><span style="font-weight: bold; font-style: italic;">Rune Factory: Frontier</span></em></strong> <strong><em><span style="font-weight: bold; font-style: italic;">Wii</span></em></strong> is scheduled for release Q1 2009. The game will be published </span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.</span></span><span style="font-family: Arial; font-size: x-small;"></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">LITTLE KING’S STORY Wii</span></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Little King’s Story</span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;"> has an art style that is very ‘story-book’ in look and a magical fairy tale quality that will intrigue and delight gamers. The storyline, visual look, and lyrical music of <strong><em><span style="font-weight: bold; font-style: italic;">Little King’s Story</span></em></strong>, work in concert to transport players to an interactive, enchanting, fairy tale world. By combining gameplay elements from life-simulation, real-time strategy, and adventure genres, the many aspects of creating a vast kingdom come to life! As King, players will manage and involve their townspeople in the goals of creating this new territory; enlisting them to dig for treasure, build new buildings and otherwise better their community. Of course, leadership is a two-way street, so as King, players will try to conquer rival nations to create a single unified kingdom, while also granting the requests of townspeople at whim. The game transforms the Wii Remote™ to a royal scepter and offers players the chance to be the best king in the world!  <strong><em><span style="font-weight: bold; font-style: italic;">Little King’s Story Wii</span></em></strong> is scheduled for release Winter 2008. </span></span><span style="font-family: Arial; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial;">The game will be published </span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.</span></span><span style="font-family: Arial; color: black; font-size: x-small;"></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">VALHALLA</span></span></em></strong><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;"> KNIGHTS 2 PSP system</span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Sequel to the popular <em><span style="font-style: italic;">Valhalla Knights, <strong><span style="font-weight: bold;">Valhalla</span></strong><strong><span style="font-weight: bold;"> Knights 2</span></strong></span></em> promises to give fans of the original game a vast and expansive world to explore, and the customization tools to create the ultimate battle party. This action RPG (Role Playing Game) sequel adds new races, job classes, weapons, magic spells, foes, armor and more to the Valhalla Knights universe, all within an engrossing story arc. Controlling and choosing character aspects such as skills, race and appearance, players engage in real-time 6 on 6 battles, reliant on tactical combat strategies to achieve success.  Supporting 2 player ad hoc network play, gamers can engage in Co-op and </span></span><span><span style="font-family: Arial; color: black;"><span style="font-family: Arial; color: black;">Versus</span></span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;"> modes with friends, or simply trade items and weapons. </span></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Valhalla</span></span></em></strong><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;"> Knights 2 PSP system </span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">is scheduled for release Fall 2008.</span></span></p>
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<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Separately, XSEED Games will unveil the company’s first official support of the Nintendo DS with three titles:</span></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Populous</span></span></em></strong><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">™</span></span></em></strong><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;"> DS</span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Based on the original Populous PC classic from Electronic Arts, <strong><em><span style="font-weight: bold; font-style: italic;">Populous DS</span></em></strong> brings a re-imagination of the classic game, which pioneered the God simulation genre<em><span style="font-style: italic;">. </span></em>Featuring touch-screen controls that utilize the dual-screens, players manipulate 5 elementally-imbued gods, each with their own unique miracles, within an extensive single-player campaign. Within the multiplayer wireless mode, up to 4 players can unleash earthquakes, tidal waves and raging volcanoes onto rival players’ lands.  <strong><em><span style="font-weight: bold; font-style: italic;">Populous DS </span></em></strong>is scheduled for release Fall 2008. </span></span><span style="font-family: Arial; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial;">The game will be published </span></span><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">in Europe by Rising Star Games*, a subsidiary of Marvelous Entertainment.</span></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">KORG DS-10</span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">Designed after the famous KORG MS-10 music synthesizer, <strong><em><span style="font-weight: bold; font-style: italic;">KORG DS-10</span></em></strong> is a music-creation program for professional and aspiring musicians alike.  The sound sources in the <strong><em><span style="font-weight: bold; font-style: italic;">KORG DS-10</span></em></strong> come from KORG, one of the world’s top musical instrument producers, and no effort was spared in the replication of creating high-quality sounds. The Nintendo DS’s touch-screen controls are utilized to the fullest to provide an authentic feel and operability across a dual-screen layout that is unsurpassed in portable music creation.  A 6-track/16-step sequencer enables precise control and provides a wide range of musical possibilities, and up to eight DS units can be linked via wireless connection to play together or to exchange sounds and songs. <strong><em><span style="font-weight: bold; font-style: italic;">KORG DS-10 </span></em></strong>is scheduled for release Fall 2008.</span></span><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"></span></em></strong></p>
<p style="line-height: 150%;"><strong><em><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black; font-weight: bold; font-style: italic;">Retro Game Challenge</span></span></em></strong><span style="font-family: Arial; color: black; font-size: x-small;"></span></p>
<p style="line-height: 150%;"><span style="font-family: Arial; color: black; font-size: x-small;"><span style="font-size: 10pt; line-height: 150%; font-family: Arial; color: black;">An original game based on the popular Japanese GAME CENTER CX TV series, <strong><em><span style="font-weight: bold; font-style: italic;">Retro Game Challenge </span></em></strong>reinvents how classic games are played. Featuring a story-driven progression, players complete short challenges in a wide-variety of fictional retro-games. Specific challenges in shooting, racing, action and even an epic role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80’s news stories paying tribute to the rich history of the gaming industry. Released to raving reviews as <em><span style="font-style: italic;">Game Center CX: Arino’s Challenge</span></em> in Japan, the game received a Gold Award from Famitsu with a 33/40 review score. <strong><em><span style="font-weight: bold; font-style: italic;">Retro Game Challenge </span></em></strong>is scheduled for release Winter 2008.</span></span></p>
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