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	<title>The Tanooki &#187; Super Smash Bros.</title>
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		<title>Prepare for a long wait on Super Smash Bros. for Wii U and 3DS</title>
		<link>http://www.thetanooki.com/2011/06/26/prepare-for-a-long-wait-on-super-smash-bros-for-wii-u-and-3ds/</link>
		<comments>http://www.thetanooki.com/2011/06/26/prepare-for-a-long-wait-on-super-smash-bros-for-wii-u-and-3ds/#comments</comments>
		<pubDate>Sun, 26 Jun 2011 22:38:49 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Masahiro Sakurai]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

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		<description><![CDATA[Work on the sure to be a smash title has not yet begun. <a href="http://www.thetanooki.com/2011/06/26/prepare-for-a-long-wait-on-super-smash-bros-for-wii-u-and-3ds/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2011/06/kirby-copy.png"><img class="aligncenter size-full wp-image-43662" title="kirby copy" src="http://www.thetanooki.com/wp-content/uploads/2011/06/kirby-copy.png" alt="" width="400" height="300" /></a></p>
<p style="text-align: left;">With E3 2011 came the thrilling news of a new entry in the <em>Super Smash Bros</em>. series for both Wii U and 3DS, marking the series first foray into  HD, 3D and hand held. Sadly, we&#8217;re looking at a long wait before either versions even enter development, much less reach retail shelves. As series creator Masahiro Sakurai told 1-Up:</p>
<blockquote><p>&#8220;Right now, we&#8217;re devoting all our manpower to working on Kid  Icarus&#8230;We&#8217;ve got no plans whatsoever –  we&#8217;ve got two new games out in the open when there&#8217;s no extra time to  work with them at all. It makes me cringe, and I&#8217;m not sure it&#8217;s the  smartest thing to make gamers wait for several years, but the early  announcement was made chiefly in order to attract new team members.&#8221;</p></blockquote>
<p style="text-align: left;">So just sit back, relax, and pretend you&#8217;re waiting online for an SSBB opponent to sync. Should feel like pretty much the same amount of time.</p>
<p style="text-align: left;"><a href="http://www.1up.com/news/don-expect-smash-bros-anytime">1-UP</a><a href="http://www.gameinformer.com/b/news/archive/2011/06/23/smash-bros-on-wii-u-is-a-long-ways-off.aspx"><br />
</a>via <a href="http://www.gameinformer.com/b/news/archive/2011/06/23/smash-bros-on-wii-u-is-a-long-ways-off.aspx">GameInformer</a></p>
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		</item>
		<item>
		<title>Nobuo Uematsu interested in composing for new Super Smash Bros. games</title>
		<link>http://www.thetanooki.com/2011/06/24/nobuo-uematsu-interested-in-composing-for-new-super-smash-bros-games/</link>
		<comments>http://www.thetanooki.com/2011/06/24/nobuo-uematsu-interested-in-composing-for-new-super-smash-bros-games/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 00:16:42 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Nobuo Uematsu]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=43636</guid>
		<description><![CDATA[Final Fantasy composer says he would like to return to Nintendo's fighting series. <a href="http://www.thetanooki.com/2011/06/24/nobuo-uematsu-interested-in-composing-for-new-super-smash-bros-games/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-43639" title="nobuo-smash" src="http://www.thetanooki.com/wp-content/uploads/2011/06/nobuo-smash.jpg" alt="" width="640" height="360" /></p>
<p>Video game music fans out there were ecstatic years ago when it was revealed in 2007 that the composer behind the <em>Super Smash Bros. Brawl</em> &#8220;Main Theme&#8221; was none other than famed <em>Final Fantasy</em> composer Nobuo Uematsu. Today, the <em>Smash Bros.</em> sequels for Wii U and Nintendo 3DS are still in their early development phases, but Uematsu has already expressed his interest in returning to contribute original music to the new games.</p>
<blockquote><p>&#8220;If I have the opportunity to work with Nintendo for the new Smash Bros., yes, I absolutely would like to.&#8221;</p></blockquote>
<p>When asked (hypothetically) if <em>Final Fantasy</em> characters and music were to be included in the games, Nobuo remarked that that he wouldn&#8217;t mind the implementation of his <em>Final Fantasy</em> compositions via new arrangements.</p>
<p>This comes from my time this afternoon with the Distant Worlds: music from Final Fantasy duo of Nobuo Uematsu and Arnie Roth. More tidbits and transcripts to come!</p>
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		</item>
		<item>
		<title>Super Smash Bros. and Pikmin possible for Nintendo 3DS</title>
		<link>http://www.thetanooki.com/2011/02/14/super-smash-bros-and-pikmin-possible-for-nintendo-3ds/</link>
		<comments>http://www.thetanooki.com/2011/02/14/super-smash-bros-and-pikmin-possible-for-nintendo-3ds/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 17:30:33 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=41585</guid>
		<description><![CDATA[Will we be able to Brawl-on-the-go anytime soon? Nintendo UK's James Honeywell talks! <a href="http://www.thetanooki.com/2011/02/14/super-smash-bros-and-pikmin-possible-for-nintendo-3ds/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.3dsbuzz.com/3ds-smash-bros-pikmin-pokemon-ar-friend-codes-achievements/"><img class="aligncenter size-full wp-image-41586" title="110214_smash_3ds" src="http://www.thetanooki.com/wp-content/uploads/2011/02/110214_smash_3ds.jpg" alt="" width="640" height="360" /></a></p>
<p>Nintendo UK&#8217;s Head of Marketing, James Honeywell, has commented on the inevitable question of a <em><a href="http://www.thetanooki.com/tag/super-smash-bros">Super Smash Bros.</a></em> title for the Nintendo 3DS, as well as the possibility of a handheld <em>Pikmin</em> title. While neither franchise has ever graced a handheld such as the Game Boy Color, Game Boy Advance, or Nintendo DS (though we did <a href="http://www.thetanooki.com/2010/12/15/8-bit-demake-super-smash-land-coming-soon/">get to imagine</a> a <em>Smash Bros. </em>title for the original Game Boy), the processing power of a Nintendo 3DS coupled with the control freedom of the Circle Pad and touch screen could make a <em>Smash Bros.</em> title or a new <em>Pikmin</em> work fairly decently. Will they happen?</p>
<blockquote><p>&#8220;In theory both [<em>Pikmin 3DS</em> and <em>Super Smash Bros. 3DS</em>] are just as possible or likely – however neither title has been formally announced as being in development.&#8221;</p></blockquote>
<p>Granted, any Nintendo franchise could conceivably be possible or likely (or <em>unlikely</em>) on the 3DS. That said, Iwata <a href="http://www.thetanooki.com/2011/01/11/iwata-asks-reveals-luigis-mansion-was-originally-a-3d-title/">has stated</a> that <em>Pikmin</em> would be perfect for the 3DS, which would make <em>Smash &#8220;</em>just as likely.&#8221; In addition, while &#8220;neither title has been formally announced as being in development,&#8221; what about informally?</p>
<p>Of course, now we&#8217;re just stretching for a confirmation&#8230; but would you like to see either one on a 3D handheld? We already know Masahiro Sakurai <a href="http://www.thetanooki.com/tag/kid-icarus-uprising">is experienced</a> in 3DS development&#8230;</p>
<p><a href="http://www.3dsbuzz.com/3ds-smash-bros-pikmin-pokemon-ar-friend-codes-achievements/">3DS Buzz</a> (<a href="http://3dsforums.com/nintendo-3ds-3/super-smash-bros-3d-concepts-fan-made-3226/">pic</a>)</p>
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		<title>8-bit demake Super Smash Land coming soon</title>
		<link>http://www.thetanooki.com/2010/12/15/8-bit-demake-super-smash-land-coming-soon/</link>
		<comments>http://www.thetanooki.com/2010/12/15/8-bit-demake-super-smash-land-coming-soon/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 04:40:19 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[Demake]]></category>
		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[Super Smash Land]]></category>

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			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/1dmHjdUere4?fs=1&#038;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/1dmHjdUere4?fs=1&#038;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Friday marks a unique kind of release day: that of a demo for an 8-bit <em>Super Smash Bros.</em> fan demake entitled <em>Super Smash Land</em>. Done in the green pixel palette of the bygone Game Boy era, the demo will feature Mario and Kirby (and later, Pikachu and Link), with the creator Dan Fornace remaining mum on the end number on the final roster. As it is a demake, of course it will not be as slick as the original; the controls have been simplified a bit, omitting the shield. All the same it looks fantastic, especially for a fan effort, and it&#8217;s one project I&#8217;m praying to Master Hand doesn&#8217;t get served with a cease and desist.</p>
<p><a href="http://www.destructoid.com/demo-of-super-smash-land-demake-releasing-this-friday-189519.phtml">Destructoid</a></p>
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		<item>
		<title>Video: If Super Smash Brothers were real life</title>
		<link>http://www.thetanooki.com/2010/07/21/video-if-super-smash-brothers-were-real-life/</link>
		<comments>http://www.thetanooki.com/2010/07/21/video-if-super-smash-brothers-were-real-life/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 21:51:22 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

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		<description><![CDATA[LOL SSB IRL <a href="http://www.thetanooki.com/2010/07/21/video-if-super-smash-brothers-were-real-life/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Zksst6kzLt8&amp;hl=en_US&amp;fs=1?rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/Zksst6kzLt8&amp;hl=en_US&amp;fs=1?rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>This thoughtful public service announcement reminds us all of the dangers of accumulated body damage and the possibility of a skinny gay Captain Falcon around every corner. Remember kids, an apple day keeps the K.O. away.</p>
<p><a href="http://www.youtube.com/watch?v=Zksst6kzLt8">YouTube</a><br />
via <a href="http://gonintendo.com/viewstory.php?id=130684">GoNintendo</a></p>
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		<title>Weekly Nintendo Shop Update: December 21, 2009</title>
		<link>http://www.thetanooki.com/2009/12/21/weekly-nintendo-shop-update-december-21-2009/</link>
		<comments>http://www.thetanooki.com/2009/12/21/weekly-nintendo-shop-update-december-21-2009/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 13:29:03 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[DSiWare]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>
		<category><![CDATA[Virtual Console]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=24817</guid>
		<description><![CDATA[Nintendo celebrates their 500th downloadable Wii game release with a smash! <a href="http://www.thetanooki.com/2009/12/21/weekly-nintendo-shop-update-december-21-2009/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="635" height="394" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0A0DcI25QPQ&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="635" height="394" src="http://www.youtube.com/v/0A0DcI25QPQ&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Since day one on November 19th, 2006, Nintendo has been releasing countless Virtual Console titles, and later WiiWare titles via the Wii Shop Channel. Today marks the release of the 500th title to be released. That 50oth game is none other than the original 64 gem, <em>Super Smash Bros.</em></p>
<p>It&#8217;s really incredible to see how far the game has come comparing <em>Brawl</em> to that initial release.  Even Nintendo&#8217;s advertising campaign has surely changed, as you can see from the commercial used for the game above.</p>
<p>For all of this week&#8217;s downloads and information, read below.</p>
<blockquote><p><em><span id="more-24817"></span><br />
<strong><span style="text-decoration: underline;">Virtual Console</span></strong></em></p>
<p><em><strong><em>Super Smash Bros.</em></strong><br />
<strong>Original platform:</strong> Nintendo 64™<br />
<strong>Publisher:</strong> Nintendo<br />
<strong>Players:</strong> 1-4<br />
<strong>ESRB Rating:</strong> E (Everyone) &#8211; Cartoon Violence<br />
<strong>Price:</strong> 1,000 Wii Points<br />
<strong>Description:</strong> Choose from an all-star cast of Nintendo characters in a frantic melee to prove who will be the ultimate brawler. Utilize the easy-to-learn but hard-to-master controls and battle it out in the single-player mode, earning point bonuses and unlocking hidden characters along the way. Enter VS Mode to take on up to three other players simultaneously. Inflict damage using each character&#8217;s unique set of special moves, familiar items and power-ups, eventually winning by knocking your opponents off the screen in one of the interactive stages, each with a Nintendo theme. Need a moment to catch your breath? Polish your skills in Training Mode or destroy targets in Bonus Stages specific to each character. Are you ready to test your mettle against all comers, including the powerful Master Hand?</em></p>
<p><em><strong><em>NINJA GAIDEN™</em></strong><br />
<strong>Original platform:</strong> Arcade<br />
<strong>Publisher: </strong>TECMO<br />
<strong>Players:</strong> 1-2<br />
<strong>ESRB Rating:</strong> E10+ (Everyone 10 and Older) &#8211; Alcohol Reference, Suggestive Themes, Violence<br />
<strong>Price: </strong>600 Wii Points<br />
<strong>Description:</strong> Take control of a ninja, master of the Five Ninja Fighting Arts of assassination passed down since the chaotic times of feudal Japan, and enter &#8220;Jungle,&#8221; a terrifying American city, to crush waves of foes who are part of an assassination syndicate. Use three buttons to execute exciting moves like the Flying Neck Throw, the Hang Kick and the Triple Blow Combination. Each stage is based around popular Western misconceptions about ninja and Japan, making the game world a fantastic mix of ninja and American pop culture. Game settings such as the starting number of player characters and the difficulty level can also be adjusted.</em></p>
<p><em><strong><span style="text-decoration: underline;">WiiWare</span></strong></em></p>
<p><em><strong><em>Eco Shooter: Plant 530</em></strong><br />
<strong>Publisher:</strong> Nintendo<br />
<strong>Players: </strong>1<br />
<strong>ESRB Rating: </strong>E10+ (Everyone 10 and Older) &#8211; Fantasy Violence<br />
<strong>Price: </strong>1,000 Wii Points™<br />
<strong>Description:</strong> Earth&#8217;s empty cans have been brought to life by the Cannoids, an alien race determined to destroy the planet. Only Mack, a technician from the recycling facility Plant 530, stands in their way as Earth&#8217;s last line of defense. Step into Mack&#8217;s shoes in this guided first-person shooter as he takes on the invading aliens with only his trusty recycle cannon and a can-do attitude. Blast and vacuum (yes, vacuum) your way to victory, keeping in mind that every shot counts. Your ammo also doubles as your health, and every enemy you destroy leaves behind Can Energy that you can vacuum up and use as ammo. Uncomplicated controls (including optional use of the Wii Zapper™ accessory) give everyone the chance to save the planet, while advanced tactics like consecutive hit combos and the tough Challenge mode give even the best players a run for their money. Are you ready to step up and put a dent in their cans?</p>
<p><strong><em>TV Show King 2</em></strong><br />
<strong>Publisher: </strong>Gameloft<br />
<strong>Players: </strong>1-4<br />
<strong>ESRB Rating: </strong>E10+ (Everyone 10 and Older) &#8211; Drug Reference<br />
<strong>Price: </strong>800 Wii Points<br />
<strong>Description: </strong><em>TV Show King </em>is back for a second round. There are 8,000 questions sorted into 12 categories on the program, including general knowledge, sports, movies, music and more. And that&#8217;s without counting the questions that you can create yourself. Here&#8217;s everything you need to compete with your friends, or with players all over the world thanks to Nintendo® Wi-Fi Connection.</p>
<p><strong><em>Pallurikio™</em></strong><br />
<strong>Publisher: </strong>Playstos Entertainment<br />
<strong>Players: </strong>1<br />
<strong>ESRB Rating: </strong>E (Everyone)<br />
<strong>Price: </strong>1,000 Wii Points<br />
<strong>Description: </strong>Jump and roll with <em>Pallurikio, </em>a fast-paced action platformer that&#8217;s easy to pick up yet challenging to master. While playing a mysterious board game he found with his friends, Rusty is sucked into a dimensional vortex and finds himself in a mystical and wondrous world where he assumes the aspect of the round and bouncing Pallurikio. Using the Wii Remote™ controller, make Pallurikio jump and roll and help him find his way through more than 50 enticing levels while surviving all kinds of pitfalls and trickeries in Bakumbala Jungle, the far reaches of Palluro Prime and many other weird settings. Featuring physics simulation, Time Attack mode, collectible cards and space rockets to boot, <em>Pallurikio </em>is a game you won&#8217;t want to miss.</p>
<p><strong><em>Happy Holidays Christmas</em></strong><br />
<strong>Publisher:</strong> 505 Games<br />
<strong>Players: </strong>1<br />
<strong>ESRB Rating:</strong> E (Everyone)<br />
<strong>Price: </strong>500 Wii Points<br />
<strong>Description: </strong>Planning a Christmas party and want to grab guests&#8217; attention? Or want to send greeting cards without the hassle of licking stamps? Here&#8217;s the solution: Create and send fun Christmas cards with this unique WiiWare application. <em>Happy Holidays Christmas</em> lets you make fun Christmas-themed e-cards and send them straight to friends&#8217; Wii™ consoles. Add a tree and decorations; choose frames, stickers and music; then write a message to friends you&#8217;ve registered in your Wii Address Book. It might not snow this Christmas, but with this fun new software your holiday is guaranteed to be a happy one.</p>
<p><strong><span style="text-decoration: underline;">Nintendo DSiWare</span></strong></p>
<p><strong><em>UNO</em></strong><br />
<strong>Publisher:</strong> Gameloft<br />
<strong>Players:</strong> 1-4<br />
<strong>ESRB Rating: </strong>E (Everyone)<br />
<strong>Price:</strong> 800 Nintendo DSi Points™<br />
<strong>Description:</strong> Get ready to call out &#8220;UNO!&#8221; on your Nintendo DSi™ system. The world-famous card game has been faithfully reproduced for the Nintendo DSi system and features exciting new rules. With a multiplayer mode that can be accessed by local wireless play or with broadband Internet access and Nintendo Wi-Fi Connection, playing UNO has never been so fun and easy, so be the first to get rid of all your cards.</p>
<p><strong><em>Dragon&#8217;s Lair</em></strong><br />
<strong>Publisher: </strong>Digital Leisure Inc.<br />
<strong>Players:</strong> 1<br />
<strong>ESRB Rating: </strong>E10+ (Everyone 10 and Older) &#8211; Animated Blood, Fantasy Violence, Mild Suggestive Themes<br />
<strong>Price: </strong>800 Nintendo DSi Points<br />
<strong>Description:</strong> You play the heroic Dirk the Daring, a valiant knight on a quest to rescue the fair princess from the clutches of an evil dragon. Control the actions of the daring adventurer and find your way through the castle of a dark wizard who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your journey to the dragon&#8217;s lair. Dragon&#8217;s Lair is a fully animated classic arcade game from legendary animator Don Bluth.</p>
<p><strong><em>Hot and Cold: A 3D Hidden Object Adventure</em></strong><br />
<strong>Publisher:</strong> Majesco Entertainment<br />
<strong>Players:</strong> 1-2<br />
<strong>ESRB Rating:</strong> E (Everyone)<br />
<strong>Price:</strong> 800 Nintendo DSi Points<br />
<strong>Description:</strong> You&#8217;re getting warm&#8230;warmer&#8230;hot! You&#8217;ve found <em>Hot and Cold: A 3D Hidden Object Adventure</em>, the new game that puts you on the job of finding people&#8217;s missing stuff. A voice in your head tells you whether you&#8217;re Hot or Cold when searching for things. Investigate cases all over town using your unique ability, and discover the secret behind the mysterious voice in your head. Throw objects out of your way, maneuver your way through a 3-D world, follow your Hot and Cold meter and more in this unparalleled hidden-object adventure.</p>
<p><strong><em>High Stakes: Texas Hold&#8217;Em</em></strong><br />
<strong>Publisher:</strong> Hudson Entertainment<br />
<strong>Players:</strong> 1-4<br />
<strong>ESRB Rating: </strong>T (Teen) &#8211; Simulated Gambling<br />
<strong>Price:</strong> 500 Nintendo DSi Points<br />
<strong>Description:</strong> Hudson proudly presents the definitive Texas Hold&#8217;Em game for Nintendo DSiWare with <em>High Stakes Texas Hold&#8217;Em</em>. <em>High Stakes</em> allows players of any level to enjoy Texas Hold&#8217;Em game play. The popular No-Limit rule set used in many tournaments is included, so anyone can play with the big boys. With the added functionality of DS Wireless Communications, players can compete with others and test their skills. It&#8217;s the core Texas Hold&#8217;Em experience on your Nintendo DSi system &#8211; anytime, anywhere.</p>
<p></em><em><strong><em>myNotebook: Green™</em></strong><br />
<strong>Publisher:</strong> Nnooo<br />
<strong>Players:</strong> 1<br />
<strong>Price:</strong> 200 Nintendo DSi Points<br />
<strong>Description:</strong> <em>myNotebook </em>allows you to take notes wherever you are. Just pop open your Nintendo DSi system and jot down your thoughts. Make a list and cross it off, or even play your favorite pen-and-paper games (games not included). You can even personalize your notebook by drawing on the cover and changing the paper type with 18 unlockable squared and lined paper styles. Use the pen or pencil to make your notes or doodles, then erase the bits you don&#8217;t like. With five ink colors, you&#8217;ll always be able to make your notes and doodles look stylish.</em></p></blockquote>
<p><a href="http://www.nintendo.com">Nintendo</a></p>
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		<item>
		<title>Super Mario Kart and Super Smash Bros. to hit VC</title>
		<link>http://www.thetanooki.com/2009/11/20/super-mario-kart-and-super-smash-bros-to-hit-vc/</link>
		<comments>http://www.thetanooki.com/2009/11/20/super-mario-kart-and-super-smash-bros-to-hit-vc/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 03:58:34 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Pilotwings]]></category>
		<category><![CDATA[Super Mario Kart]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=23674</guid>
		<description><![CDATA[Freakin'...finally! <a href="http://www.thetanooki.com/2009/11/20/super-mario-kart-and-super-smash-bros-to-hit-vc/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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<div class="clear"></div>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-23680" title="SuperMarioKart" src="http://www.thetanooki.com/wp-content/uploads/2009/11/SuperMarioKart.jpg" alt="SuperMarioKart" width="500" height="353" /></p>
<p style="text-align: left;">Why Nintendo waited so long to put these two games on Virtual Console, I&#8217;ll never know, but better late than never. The original Super Smash Bros. and Super Mario Kart are both headed to the Wii Shop Channel this upcoming Monday, November 23rd. Super Mario Kart will drift in at 800 points. The price for Super Smash Bros. has not been announced. SNES classic Pilotwings will also be available, price also not yet announced.</p>
<p style="text-align: left;"><a href="http://www.gamespot.com/news/6241055.html?tag=latestheadlines;title;2">GameSpot</a><br />
via <a href="http://www.gonintendo.com/viewstory.php?id=105150">GoNintendo</a></p>
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		<item>
		<title>Suda 51 wants Travis Touchdown to be a huge star</title>
		<link>http://www.thetanooki.com/2009/07/08/suda-51-wants-travis-touchdown-to-be-a-huge-star/</link>
		<comments>http://www.thetanooki.com/2009/07/08/suda-51-wants-travis-touchdown-to-be-a-huge-star/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 03:42:14 +0000</pubDate>
		<dc:creator>Rhody Tobin</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[No More Heroes]]></category>
		<category><![CDATA[Suda 51]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>
		<category><![CDATA[Travis Touchdown]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=20014</guid>
		<description><![CDATA[You know you love No More Heroes protagonist Travis Touchdown. How can you not? &#8230; <a href="http://www.thetanooki.com/2009/07/08/suda-51-wants-travis-touchdown-to-be-a-huge-star/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center; "><a href="http://www.thetanooki.com/wp-content/uploads/2009/07/travis.touchdown.070809-580px.jpg"><img class="aligncenter size-full wp-image-20015" title="travis.touchdown.070809-580px" src="http://www.thetanooki.com/wp-content/uploads/2009/07/travis.touchdown.070809-580px.jpg" alt="travis.touchdown.070809-580px" width="485" height="293" /></a></p>
<p>You know you love No More Heroes <em>protagonist</em> Travis Touchdown. How can you not? He kills people. Violently. And he&#8217;s constantly demanding sex from Sylvia. It&#8217;s so cute! His creator, Mr. Suda 51, definitely has a soft spot for him, as evidenced in a recent Nintendo Power interview:</p>
<blockquote><p>I love him, and I want him to be a huge star. That’s why I’m working very hard to make this game as interesting as possible. Maybe in the future, we can see him fighting alongside Link in the next <em>Smash Bros.</em> [laughs] That would be great.</p></blockquote>
<p>That <em>would</em> be great. I&#8217;d love to see him proposition Zero Suit Samus, or drool over the inherent moe-ness of Princess Peach, or slice Marth in two down the middle while yelling obscenities.</p>
<p>Alright, this needs to happen, though <a href="http://www.thetanooki.com/2009/07/02/no-more-heroes-3-probably-wont-be-for-wii/">I fear for its already slim chances</a>.</p>
<p><a href="http://www.destructoid.com/suda-51-wants-travis-touchdown-in-smash-bros--138979.phtml">Destructoid</a></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Smash Bros. and more head to Japanese VC next month</title>
		<link>http://www.thetanooki.com/2008/12/26/smash-bros-and-more-head-to-japanese-vc-next-month/</link>
		<comments>http://www.thetanooki.com/2008/12/26/smash-bros-and-more-head-to-japanese-vc-next-month/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 22:00:32 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>
		<category><![CDATA[Virtual Console]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=17076</guid>
		<description><![CDATA[Would you look at that? The people in charge of the Virtual Console at &#8230; <a href="http://www.thetanooki.com/2008/12/26/smash-bros-and-more-head-to-japanese-vc-next-month/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><img class="size-full wp-image-17077" title="081226smash" src="http://www.thetanooki.com/wp-content/uploads/2008/12/081226smash.jpg" alt="081226smash" width="245" height="329" align="right" />Would you look at that? The people in charge of the Virtual Console at Nintendo haven&#8217;t forgotten about the Nintendo 64! Nintendo&#8217;s Japanese website has just posted next month&#8217;s release list, and the glaring spotlight is fixed on <em>Super Smash Bros</em>. Of course, like the beloved <em>The Legend of Zelda: Ocarina of Time</em>, it will be available for a premium 1,200 Wii Points, but I think it&#8217;s a safe bet that a couple hundred yen isn&#8217;t going to stop anyone from buying the game.</p>
<p>Will it arrive in North America soon after? Maybe. I&#8217;m pretty sure I know a half dozen people back at my old college dorm that will snatch this thing up the minute arrives on the service. For everyone that is already content with having their old cartridge of the game for keepsake and a copy of <em>Brawl</em> for actually playing, the rest of Japan&#8221;s January VC release list can be found after the break.</p>
<p><span id="more-17076"></span></p>
<ul>
<li><strong>Famicom</strong>
<ul>
<li>Tantei Jinguuji Saburo: Kiken na Futari Zengo-hen (500 Wii Points) <strong><em>(Jan. 6)</em></strong></li>
<li>Getsu Fuuma Den (500 Wii Points)</li>
<li>ZOIDS Mokushiroku (500 Wii Points)</li>
</ul>
</li>
<li><strong>Nintendo 64</strong>
<ul>
<li>Nintendo All-Stars Dairantou Smash Bros. (1200 Wii Points)</li>
</ul>
</li>
<li><strong>Sega Master System</strong>
<ul>
<li>Fantasy Zone II: Opa-Opa no Namida (500 Wii Points) (Tears of Opa-Opa)</li>
</ul>
</li>
<li><strong>Sega Mega Drive</strong>
<ul>
<li>Wonder Boy III Monster Lair (600 Wii Points) <strong><em>(Jan. 6)</em></strong></li>
</ul>
</li>
<li><strong>PC Engine</strong>
<ul>
<li>Rastan Saga II (600 Wii Points) <em><strong>(Jan. 6)</strong></em></li>
<li>Kaze no Densetsu Xanadu 2 (800 Wii Points)</li>
<li>Spriggan mark 2 (800 Wii Points)</li>
<li>Champion Wrestler (800 Wii Points)</li>
</ul>
</li>
<li><strong>Neo Geo</strong>
<ul>
<li> <img src='http://www.thetanooki.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </li>
</ul>
</li>
<li><strong>MSX</strong>
<ul>
<li>Relics (800 Wii Points)</li>
</ul>
</li>
</ul>
<p><a href="http://www.nintendo.co.jp/wii/vc/lineup.html">Nintendo Japan</a><br />
via <a href="http://www.nintendowiifanboy.com/2008/12/26/super-smash-bros-leads-january-vc-lineup-in-japan/">Wii Fanboy</a></p>
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		</item>
		<item>
		<title>Smash Bros. makes for true a DS &#8220;rumble&#8221;</title>
		<link>http://www.thetanooki.com/2008/07/11/smash-bros-makes-for-true-a-ds-rumble/</link>
		<comments>http://www.thetanooki.com/2008/07/11/smash-bros-makes-for-true-a-ds-rumble/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 18:05:50 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=14876</guid>
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			<content:encoded><![CDATA[<p style="text-align: center;"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/68UFpQzPcGw&#038;hl=de&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/68UFpQzPcGw&#038;hl=de&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><em>Smash Bros.</em> isn&#8217;t coming to the DS anytime soon, but that doesn&#8217;t seem to stop the fans desperate for the game. <strong>Fuzzy</strong> has a working homebrew demo of &#8220;Super Smash Bros. Rumble&#8221; on his website, complete with two playable characters, a handful of stages, and no multiplayer!</p>
<p>It&#8217;s a decent start for an ambitious project, and you can go download it and try it out provided you have the means. It&#8217;s not like your going to be able to play a completed version of Fuzzy&#8217;s game &#8211; I&#8217;m sure Nintendo&#8217;s legal team is already waiting to pounce on the use of Nintendo properties any minute now.</p>
<p><a href="http://ssbrumble.blogspot.com/">Super Smash Bros. Rumble</a></p>
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		<title>Sakurai says he would consider a Brawl sequel</title>
		<link>http://www.thetanooki.com/2008/07/02/sakurai-says-he-would-consider-a-brawl-sequel/</link>
		<comments>http://www.thetanooki.com/2008/07/02/sakurai-says-he-would-consider-a-brawl-sequel/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 21:11:33 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Masahiro Sakurai]]></category>
		<category><![CDATA[Official Nintendo Magazine]]></category>
		<category><![CDATA[Super Smash Bros.]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=14740</guid>
		<description><![CDATA[You know, after making the first two Super Smash Bros. games, leaving HAL and &#8230; <a href="http://www.thetanooki.com/2008/07/02/sakurai-says-he-would-consider-a-brawl-sequel/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-14742" style="float: right;" title="080702sakurai" src="http://www.thetanooki.com/wp-content/uploads/2008/07/080702sakurai.jpg" alt="" width="245" height="321" /><!--digg-->You know, after making the first two <em>Super Smash Bros. </em>games, leaving HAL and forming Sora, and having to be cornered into making <em>Super Smash Bros. Brawl</em>, you&#8217;d think Masahiro Sakurai would be sick of the sequels by now. Luckily for the fans, he only cares that you&#8217;re happy, and it looks like he&#8217;s open to a sequel. In the distant, distant future.<br />
<br />
Sakurai confirmed several details with ONM for their latest issue, including that a <em>Brawl</em> sequel would have to do more than simply add more characters to the existing 39 (what? I thought there were 35?). There were also several more characters and several other game concepts that were left out due to time constraints. It ain&#8217;t easy squeezing all that into a game within three years.<br />
<br />
There are more topics discussed in this Friday&#8217;s OMN issue, but you can read the excerpt after the jump.</p>
<p><span id="more-14740"></span></p>
<blockquote><p>&#8220;It&#8217;s taken over three years to make Brawl but I actually stopped trying to include new ideas early on in development.</p>
<p>&#8220;What happened in the next year and a half was that we distilled the game down, worked out which ideas we had time to include and which we didn&#8217;t. Sadly, we had to trim out many great concepts just to keep within the time contraints. I had a lot more characters, for example.. but sadly I can&#8217;t discuss which ones didn&#8217;t make it.</p>
<p>&#8220;There are 39 characters in the game this time around and just adding a few more wouldn&#8217;t be enough to justify a new game in my opinion; I&#8217;d have to draw a line in the sand and have a new approach to make it worthwhile. As long as the fans enjoy it, though, that&#8217;s what matters and in the distant future, I guess that might be something I have to consider.&#8221;</p></blockquote>
<p><a href="http://www.officialnintendomagazine.co.uk/article.php?id=4964">Official Nintendo Magazine</a></p>
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