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	<title>The Tanooki &#187; RPG</title>
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	<link>http://www.thetanooki.com</link>
	<description>Your one-stop source for Video Game news coverage!</description>
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		<item>
		<title>Slage &#8211; it&#8217;s like DOFUS with more action!</title>
		<link>http://www.thetanooki.com/2010/04/10/slage-its-like-dofus-with-more-action/</link>
		<comments>http://www.thetanooki.com/2010/04/10/slage-its-like-dofus-with-more-action/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 19:31:52 +0000</pubDate>
		<dc:creator>Brian Hefele</dc:creator>
				<category><![CDATA[PC/Mac]]></category>
		<category><![CDATA[Ankama]]></category>
		<category><![CDATA[DOFUS]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=30098</guid>
		<description><![CDATA[Ankama Games is releasing a new variation on their DOFUS theme - this time with blood, and action! <a href="http://www.thetanooki.com/2010/04/10/slage-its-like-dofus-with-more-action/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-30099" title="slage_iop_web" src="http://www.thetanooki.com/wp-content/uploads/2010/04/slage_iop_web.jpg" alt="" width="406" height="324" />Ankama Games has announced a new title, <em>Slage</em>, which is a bit of a departure from their other work in that it is slated to be a hack&#8217;n'slash RPG, focused more on action. Just like their other unreleased title, <em>Islands of Wakfu</em>, <em>Slage</em> is based on the world of Ankama&#8217;s debut title, the MMORPG <em>DOFUS</em>. The artwork and overall style of the game will still tend toward the cute, vibrant appearance of <em>DOFUS</em> as well, only with some blood thrown in for good measure. Said blood will be completely optional, available through a parental lock, because violence is only violent when it&#8217;s bloody! Blood or no blood, I personally have always enjoyed the graphical style of <em>DOFUS</em>, but I think I&#8217;d be more inclined to play a hack&#8217;n'slash interpretation than I would the MMO. While Ankama is describing the game as &#8216;frantic,&#8217; having an &#8216;adult dimension,&#8217; and an &#8216;action game [with] some choice elements of role-play,&#8217; other details such as single/multiplayer status and pricing have yet to be revealed. The PC (any love for us Mac users, Ankama?) game will officially be introduced April 17-18 at Ankama Convention #5.</p>
<p><span id="more-30098"></span></p>
<blockquote><p><strong>Roubaix, France &#8211; April 9, 2010</strong> &#8211; Ankama announces the development of a new game, Slage, which will represent a departure from its past productions.</p>
<p>Slage is a PC Hack&#8217;n'Slash that shines a<br />
whole new light on the world of DOFUS and Wakfu – it’s cute, but brutal at times.</p>
<p>The name of the latest game was revealed on Ankama <a href="http://www.ankama-convention/S" target="_new">http://www.ankama-convention/S</a> after an<br />
intense teasing period. There were 3 million hits on this page in a little more than a day!</p>
<p>Slage is a PC Hack&#8217;n'Slash. It combines the richness of the world of DOFUS and Wakfu, including its<br />
varied characters and cute, colourful style with a more adult dimension and more frantic, bloodtinged<br />
action.</p>
<p>Slage is of course aimed at DOFUS fans, but all followers of Hack&#8217;n'Slash and action-RPG will enjoy<br />
this action game, which includes some choice elements of role play.</p>
<p>Slage will be the second game after Xbox Live Arcade’s Islands of Wakfu (unreleased) to make use of all Ankama’s know-how in a real time game!</p>
<p>The game will be introduced as a world premiere during Ankama<br />
Convention#5 on April 17-18 in Paris, where 30,000 visitors<br />
are expected.</p>
<p>Every 15 minutes, visitors with a premium pass will get access to an exclusive presentation of the game, introducing a version with no blood. Parental lock will enable or disable blood in the game, in order to make it accessible to all audiences.</p>
<p>Presentation to the press will take place on Saturday April 17 at 3pm.</p>
<p>Players can follow the development team and the game on the official Facebook page and Twitter.</p></blockquote>
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		</item>
		<item>
		<title>Monolith Soft working on a new RPG</title>
		<link>http://www.thetanooki.com/2008/10/20/monolith-soft-working-on-a-new-rpg/</link>
		<comments>http://www.thetanooki.com/2008/10/20/monolith-soft-working-on-a-new-rpg/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 23:25:31 +0000</pubDate>
		<dc:creator>Rhody Tobin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Baten Kaitos]]></category>
		<category><![CDATA[Monolith Soft]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=15793</guid>
		<description><![CDATA[Hot off the heels of Disaster: Day of Crisis, Monolith Soft announced that they &#8230; <a href="http://www.thetanooki.com/2008/10/20/monolith-soft-working-on-a-new-rpg/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2008/10/baten-kaitos.jpg"><img class="aligncenter size-full wp-image-15794" title="baten-kaitos" src="http://www.thetanooki.com/wp-content/uploads/2008/10/baten-kaitos.jpg" alt="" width="400" height="200" /></a></p>
<p>Hot off the heels of <em>Disaster: Day of Crisis</em>, Monolith Soft announced that they are working on a brand new RPG. There aren&#8217;t any other details yet, though it&#8217;s pretty safe to assume it&#8217;ll be either a Wii or DS game, since they&#8217;re a second party developer for Nintendo now.</p>
<p>Maybe a new <em>Baten Kaitos</em> game? Pretty please? (I can&#8217;t be the only one who liked those games, can I?)</p>
<p><a href="http://www.gamekyo.com/newsfr29281_monolith-software-travaille-sur-un-nouveau-rpg.html">Gamekyo</a></p>
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		</item>
		<item>
		<title>Monster Hunter 3 details imported from Japan</title>
		<link>http://www.thetanooki.com/2008/09/17/monster-hunter-3-details-imported-from-japan/</link>
		<comments>http://www.thetanooki.com/2008/09/17/monster-hunter-3-details-imported-from-japan/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 18:47:02 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[coop]]></category>
		<category><![CDATA[Famitsu]]></category>
		<category><![CDATA[monster hunter 3]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[translation]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=15544</guid>
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			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-15545" title="monster_hunter_3" src="http://www.thetanooki.com/wp-content/uploads/2008/09/monster_hunter_3.jpg" alt="" width="480" height="236" /></p>
<p>Thanks to the good folks over at <a href="http://purenintendo.com/2008/09/17/more-monster-hunter-3-details-4-player-online-mode/">Pure Nintendo</a>, we&#8217;ve got some details translated from Japan&#8217;s Famitsu magazine. I have yet to play a Monster Hunter game, but given the series&#8217; massive popularity in Japan, and the possibility of 4-player co-op? Count me in. Check after the break for all of the details.</p>
<p><span id="more-15544"></span></p>
<ul>
<li>The concept for the game, according to Tsujimoto, is to restart Monster Hunter from scratch, filling the game with new ideas. The switch in platforms from the PS2 to the Wii was one of the reasons for this big rethinking of the series, Fujioka explained.</li>
<li>Monster Hunter 3 takes place on a new, unexplored island: thick forests, dark caves, deep/underwater environments</li>
<li>Players have full swimming controls for hunting underwater as well as fishing for use as ingredients</li>
<li>Ability to use long-range weapons underwater, and most land-based actions</li>
<li>Air Gauge while underwater, similar to stamina gauge on land (depletes over time)</li>
<li>Caves can be explored using light from torches, otherwise too dark for hunting</li>
<li>All new monsters as well as some from past versions with added ‘freshness’ to them</li>
<li>One creature getting lots of attention: giant underwater dragon known as ‘king of the waters’. He is the game’s main monster.  He can survive on land, so players have choice of where to fight him</li>
<li>Online component: Online mode played in 4-player groups like the older PS2 installments</li>
<li>MH3 retains concept of a ‘city’ which acts as lobby for chatting and meeting with other players</li>
<li>When playing single player, the city slowly expands with new facilities and access routes to other areas of the island</li>
<li>Game will be playable at TGS 2008 starting October 9</li>
</ul>
<p>Thanks Justin!</p>
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		<title>Chrono Trigger announcement confirmed inevitable</title>
		<link>http://www.thetanooki.com/2008/07/02/chrono-trigger-announcement-confirmed-inevitabl/</link>
		<comments>http://www.thetanooki.com/2008/07/02/chrono-trigger-announcement-confirmed-inevitabl/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 09:17:40 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Chrono Trigger]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=14716</guid>
		<description><![CDATA[Visit either the Japanese or North American Square Enix countdown page and you&#8217;ll see &#8230; <a href="http://www.thetanooki.com/2008/07/02/chrono-trigger-announcement-confirmed-inevitabl/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2008/07/chronods.jpg"><img class="aligncenter size-full wp-image-14717" title="chronods" src="http://www.thetanooki.com/wp-content/uploads/2008/07/chronods.jpg" alt="Chrono Trigger coming to the DS?" width="449" height="258" /></a></p>
<p>Visit either the Japanese or North American Square Enix countdown page and you&#8217;ll see what I mean. Is it really happening? <em>Chrono Trigger</em> on the DS? Looks like my &#8220;not probable&#8221; line may have been a bit too harsh.</p>
<p>The important thing to note here, is that there are two sites and possibly more. Which confirms the possible release in North America soon after if not alongside the probable Japanese launch.</p>
<p>Thanks for the heads up, <em>daty2k1</em>!</p>
<p><a href="http://na.square-enix.com/ctds/">Square-Enix NA</a> and <a href="http://www.square-enix.co.jp/ctds/">Japan</a></p>
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		<title>Chrono Trigger DS? Not probable, but also not impossible!</title>
		<link>http://www.thetanooki.com/2008/07/02/chrono-trigger-ds-not-probable-but-also-not-impossible/</link>
		<comments>http://www.thetanooki.com/2008/07/02/chrono-trigger-ds-not-probable-but-also-not-impossible/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 05:31:57 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Chrono Trigger]]></category>
		<category><![CDATA[remake]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Square Enix]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=14711</guid>
		<description><![CDATA[It seems like we&#8217;ve heard more rumors about the Chrono series than any other &#8230; <a href="http://www.thetanooki.com/2008/07/02/chrono-trigger-ds-not-probable-but-also-not-impossible/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><a href="http://www.thetanooki.com/wp-content/uploads/2008/07/chrono_trigger_ds.jpg"><img class="aligncenter size-full wp-image-14713" title="Chrono Trigger DS" src="http://www.thetanooki.com/wp-content/uploads/2008/07/chrono_trigger_ds.jpg" alt="" width="470" height="266" /></a></p>
<p>It seems like we&#8217;ve heard more rumors about the <em>Chrono</em> series than any other over the past decade, most of them completely fabricated. This particular one is kind of intriguing, supposedly coming from an upcoming issue of Jump, the image&#8217;s low quality &#8220;fuzz&#8221; is spread evenly over the entire image and is consistent, indicating that if there was some editing done, it was done on a pretty good quality image and then reduced afterwards.</p>
<p>Either way, with all the support the DS has been receiving from Squeenix these days, <em>Dragon Quest</em> and <em>Final Fantasy</em> just for starters, it&#8217;s definitely in the realm of possibility.</p>
<p><a href="http://kotaku.com/5021227/chrono-trigger-might-be-coming-to-the-nintendo-ds">Kotaku</a></p>
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