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	<title>The Tanooki &#187; Pay &amp; Play</title>
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		<title>No friend codes for Monster Hunter Tri in US</title>
		<link>http://www.thetanooki.com/2009/10/23/no-friend-codes-for-monster-hunter-tri-in-us/</link>
		<comments>http://www.thetanooki.com/2009/10/23/no-friend-codes-for-monster-hunter-tri-in-us/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 14:18:28 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[friend codes]]></category>
		<category><![CDATA[Monster Hunter Tri]]></category>
		<category><![CDATA[Pay & Play]]></category>

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		<description><![CDATA[Capcom announces that Monster Hunter Tri will not use friend codes for the game's upcoming U.S. release, but the game may cost you in other ways. <a href="http://www.thetanooki.com/2009/10/23/no-friend-codes-for-monster-hunter-tri-in-us/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><a href="http://multiplayerblog.mtv.com/2009/10/22/monster-hunter-tri-ditches-friend-codes-on-wii/"><img class="aligncenter size-full wp-image-22088" title="Monster Hunter 3 screen" src="http://www.thetanooki.com/wp-content/uploads/2009/10/Monster-Hunter-3-screen.jpg" alt="Monster Hunter 3 screen" width="636" height="357" /></a></p>
<p>Good news to everyone who hates friend codes. Although unconfirmed at first, Capcom has announced that they will not be using friend codes when <em>Monster Hunter Tri</em> launches in the US in Spring 2010.</p>
<p>Capcom Community Specialist Shawn Baxter confirmed that the title will be hosted on Capcom-owned servers not Nintendo&#8217;s.  As a result, friend codes are scrapped, and going online is done straight from the game&#8217;s menu. The game will have its own friend lists.</p>
<p>The jury is still out as to whether or not Capcom will charge for online play.  In Japan, they had to implement a Pay &amp; Play service because of the cost for hosting the online interactions.  However, the game is not nearly as much of a phenomenon here in the U.S. as in Japan. Either way, the game releases early next year to the delight of a nation.</p>
<p><a href="http://multiplayerblog.mtv.com/2009/10/22/monster-hunter-tri-ditches-friend-codes-on-wii/">MTVMultiplayer</a></p>
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		</item>
		<item>
		<title>Samba de Amigo to include &#8220;Love Love Mode&#8221;</title>
		<link>http://www.thetanooki.com/2008/06/28/samba-de-amigo-to-include-love-love-mode/</link>
		<comments>http://www.thetanooki.com/2008/06/28/samba-de-amigo-to-include-love-love-mode/#comments</comments>
		<pubDate>Sat, 28 Jun 2008 07:56:42 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[Pay & Play]]></category>
		<category><![CDATA[Samba de Amigo]]></category>
		<category><![CDATA[SEGA]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=14621</guid>
		<description><![CDATA[Some new information regarding Samba de Amigo&#8217;s game modes have been revealed. As we &#8230; <a href="http://www.thetanooki.com/2008/06/28/samba-de-amigo-to-include-love-love-mode/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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<div class="clear"></div>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-14622" style="float: right;" title="080628samba" src="http://www.thetanooki.com/wp-content/uploads/2008/06/080628samba.jpg" alt="" width="245" height="285" />Some new information regarding <em>Samba de Amigo&#8217;s</em> game modes have been revealed. As we already know, each player will use two Wii Remotes to shake up, down, left, and/or right. Three difficulty modes will be available, with hard requiring you to shake frantically in order to keep up with the routines.</p>
<p>&#8220;Hustle Mode&#8221; will involve less shaking and more arcing motions and poses as if you&#8217;re dancing, while &#8220;Love Love Mode&#8221; (ooh-la-la) will serve as a two-player co-op mode where you&#8217;re scored based on how synchronized you and your partner are.</p>
<p>The last bit of new info tells us that the game&#8217;s online functionality includes the use of leaderboards to compare your scores with others. That&#8217;s good to know and all, but we still have the mysterious <a href="http://www.thetanooki.com/2008/05/08/pay-to-samba-coming-in-august/">Pay &amp; Play aspect</a> to figure out&#8230;</p>
<p><a href="http://videogamecentral.com/gamersvoice/index.php/2008/samba-de-amigo-wii-new-details-revealed/">The Gamer&#8217;s Voice</a></p>
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<div class="clear"></div>]]></content:encoded>
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