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Nov 27 2008

Rock and Roll pun suddenly makes sense with Mega Man 9 rock remix

Published by Rhody
Tags: Mega Man, Mega Man 9, Remix, Rock and Roll

 

Mega Man music has been a constant source of inspiration for video game remixers. Taking a look at the sheer number of Mega Man remixes on OCRemix is proof enough of that. It was only a matter of time before someone decided to rock out with Mega Man 9. One YouTube user has taken it upon himself to create a medly that covers pretty much all of the Mega Man 9 soundtrack, and covers it well.

Keep in mind that this video does contain spoilers. Of course, it’s a Mega Man game so it’s not like the story has any surprising twists, but hey, there are people out there who actually care.

61 Frames Per Second

No responses yet

Oct 29 2008

One more Mega Man 9 secret left, teases Capcom

Published by Rhody
Tags: Mega Man 9, Secret

Mega Man fans have turned Mega Man 9 inside-out since the game was released, but apparently there’s at least one secret left that hasn’t yet been discovered, according to Capcom Senior Community Manager Seth Killian:

There’s only one undiscovered Mega Man 9 secret that I know about, and this ain’t it. [...] I’m not revealing it here just yet.  And go nuts–I don’t predict anyone will discover this one for quite a while yet…

Protip: It’s not a secret weapon.

So what could it be? Your guess is as good as mine. Well, someone figure it out. For some of us, this kind of curiosity is the kind that gets right into our brains, and then it just lays there and burns.

Siliconera

No responses yet

Oct 20 2008

Second (and possibly final) batch of Mega Man 9 DLC available

Published by Rhody
Tags: Fake Man, Mega Man 9, WiiWare

Capcom has released three more pieces of downloadable content for Mega Man 9. They are two new difficulty levels called Hero and Super Hero modes, and an extra stage for Time Attack mode.

The two new difficulty levels change enemy distribution and spawning points. You know, just in case you still have some hair on your head you haven’t ripped out while playing the game on the standard difficulty level.

The extra Time Attack stage has a difficulty level that rivals that of Dr. Wily’s Castle. It features bosses from other stages and a brand new boss; Fake Man.

All three pieces of DLC are available now via the DLC menu in-game for 100 points each.

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Oct 10 2008

PAL WiiWare releases for 10-10

Published by Christian
Tags: Mega Man 9, Midnight Bowling, Potpourrii, WiiWare

It’s a WiiWare week in Europe, and that means more great games! …right?

Potpourrii and Midnight Bowling are the only new titles this week, both available for 800 points each. I’ve not played either yet (both are available here in North America), so hopefully some of our other readers can give their opinions.

  • Midnight Bowling (Gameloft, 800 Wii Points)
  • Potpourrii (Abstraction Games, 800 Wii Points)

In addition, more downloadable modes will be available for Mega Man 9 today, so be sure to check those out if you’ve already played through the Capcom platformer.

No responses yet

Oct 06 2008

Some things to know about Proto Man in Mega Man 9

Published by Rhody
Tags: DLC, Mega Man 9, Proto Man


Proto Man became available as downloadable content in Mega Man 9 at noon today. He certainly doesn’t play a lot like his brother. There are a lot of things to consider if you haven’t decided whether you want to spend the points or not..

Continue Reading »

3 responses so far

Sep 27 2008

Mega Man 9 fires onto PAL WiiWare service

Published by Christian
Tags: Europe, Helix, Mega Man 9, Strong Bad, WiiWare

Mega Man 9 launched in Europe yesterday (and yesterday/two days ago in Australia, depending on when you read this), along with the second episode of Strong Bad. Joining it is a little title known as Helix. For those of you in North America that didn’t bother to download it either, it’s a music and rhythm game that gives your arms a bit of a workout. Nothing like a bit of techno/Europop to start your day, right?

Of course not. You’re all probably well into a fight with Hornet Man by now.

  • Mega Man 9 (Capcom, 1000 Wii Points)
  • Strong Bad Episode 2: Strong Badia the Free (Telltale Games, 1000 Wii Points)
  • Helix (Ghostfire Games, 1000 Wii Points)

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Sep 22 2008

Proto Man joins Mega Man 9 via DLC

Published by Pete
Tags: DLC, Mega Man 9, PSN, WiiWare, XBLA

Gamers now have two options to tackle the latest Mega Man title. Playing through as the blue bomber himself, or for an extra two dollars take Proto Man for a spin. It’s much more than just a palette swap too, as he comes armed with a charge shot, slide, and shield to deflect some shots.

Remember the days when downloadable content for the Wii didn’t exist? Those days are long gone, leaving the door wide open for developers to exclude finished materials and extras and charge you for them later. Maybe it’s a twisted view on the industry, but I always imagine DLC as being developed after the main game is completed. If I didn’t have an unhealthy love a good slide technique I might be able to hold off, but it’s just too much fun!

Joystiq

2 responses so far

Sep 22 2008

Mega Man decides not to save the world; chooses to ‘twist ‘n’ paint’ instead

Published by matthew
Tags: Mega Man 9, PLÄTTCHEN, PSN, WiiWare, XBLA

Sorry Vectorman, but it’s all about the Blue Bomber this week. Between the 8-bit style graphics, the return of the “man” bosses, and the overly frustrating, but oh so satisfying stages, I can’t recall the last time I was so willing to depart with 1000 Wii points.

Unfortunately, PSN customers will have to wait until Thursday, while XBLA subscribers are stuck waiting until the 1st of October for their Mega Man fix.

Oh, and PLÄTTCHEN twist ‘n’ paint also comes out today! As always, a full description of both WiiWare releases are after the break.

  • Mega Man™ 9 (CAPCOM, 1,000 Wii Points)
  • PLÄTTCHEN twist ‘n’ paint (Bplus, 1,000 Wii Points)

Continue Reading »

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Sep 19 2008

Mega Man 9 coming Monday, 45 new images today

Published by Christian
Tags: Game Releases, Mega Man 9, PSN, WiiWare, XBLA

I got a lot of nice emails today. One in particular seemed to announce and early Christmas for some people, and one that couldn’t come soon enough for others: Capcom has confirmed that Mega Man 9 will be available for WiiWare in North America this Monday, September 22. PSN gamers will be able to play the game this Thursday, and XBLA subscribers will be able to purchase the game on the 1st.

Of course, Capcom decided to continue teasing all of us with an additional 35 screenshots and 10 pieces of character art showing off the game’s bosses. ALL of the artwork sent to me has been uploaded to the game’s gallery after the break. Enjoy!

Continue Reading »

2 responses so far

Sep 18 2008

Capcom puts Mega Man 9 box art to work

Published by Pete
Tags: Boxart, Capcom, Mega Man 9

Let’s just get this out of the way. No, the cartridge isn’t playable on that mint condition NES that you have been babying for years now. It’s just an awesome case for the promotional media on the included disk. 

That being said, it shouldn’t stop anyone flow blowing into the bottom of the cartridge each time they open it. Capcom is going all out to promote this game like it’s 1987. I wonder if they do the Locomotion as they move around the office. Who ever was responsible for the price tag should immediately get a raise. That, is genius.

Joystiq

3 responses so far

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