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	<title>The Tanooki &#187; Konami</title>
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	<link>http://www.thetanooki.com</link>
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		<item>
		<title>New Silent Hill: Downpour screen shots trickle down from E3 2011</title>
		<link>http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/</link>
		<comments>http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 07:30:18 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Silent Hill 8]]></category>
		<category><![CDATA[Silent Hill: Downpour]]></category>
		<category><![CDATA[Xbox Live Rewards]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=43573</guid>
		<description><![CDATA[Better late than never. Unless you're Murphy Pendleton of course. <a href="http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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        <a class="ptitle pcmac playstation-3 xbox-360" href="http://www.thetanooki.com/2010/04/12/new-silent-hill-game-announced/" rel="bookmark" title="New Silent Hill game announced">
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        <a class="ptitle pcmac playstation-3 xbox-360" href="http://www.thetanooki.com/2011/06/15/e3-2011-mass-effect-3-trailer-and-screen-shots/" rel="bookmark" title="E3 2011: Mass Effect 3 trailer and screen shots">
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<div class="clear"></div>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image104_bmp_jpgcopy.jpg"><img class="aligncenter size-full wp-image-43580" title="debo-image104_bmp_jpgcopy" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image104_bmp_jpgcopy.jpg" alt="" width="1920" height="1080" /></a>I got a chance to play <em>Silent Hill: Downpour</em> for about twenty minutes during my booth  tour at Konami, and I have to say, I’m every bit as much looking  forward to this as I was before E3 2011. Which is a lot. The  balance of action and puzzle solving as you teeter on the fence between  reality and hell is as engaging and dynamic as ever. The combat however, more emphasized in <em>Downpour</em> than in previous titles, will still make you want to scratch your own eyes out. Check out screen shots below.</p>

<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image92_bmp_jpgcopy/' title='debo-image92_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image92_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image92_bmp_jpgcopy" title="debo-image92_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image93_bmp_jpgcopy/' title='debo-image93_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image93_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image93_bmp_jpgcopy" title="debo-image93_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image94_bmp_jpgcopy/' title='debo-image94_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image94_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image94_bmp_jpgcopy" title="debo-image94_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image97_bmp_jpgcopy/' title='debo-image97_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image97_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image97_bmp_jpgcopy" title="debo-image97_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image101_bmp_jpgcopy/' title='debo-image101_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image101_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image101_bmp_jpgcopy" title="debo-image101_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image102_bmp_jpgcopy/' title='debo-image102_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image102_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image102_bmp_jpgcopy" title="debo-image102_bmp_jpgcopy" /></a>
<a href='http://www.thetanooki.com/2011/06/21/new-silent-hill-downpour-screen-shots-trickle-down-from-e3-2011/debo-image104_bmp_jpgcopy/' title='debo-image104_bmp_jpgcopy'><img width="160" height="90" src="http://www.thetanooki.com/wp-content/uploads/2011/06/debo-image104_bmp_jpgcopy-160x90.jpg" class="attachment-thumbnail" alt="debo-image104_bmp_jpgcopy" title="debo-image104_bmp_jpgcopy" /></a>

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<div class="clear"></div>]]></content:encoded>
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		</item>
		<item>
		<title>Old school meets new when Symphony of the Night stage comes to Castlevania: Harmony of Despair</title>
		<link>http://www.thetanooki.com/2010/12/30/old-school-meets-new-when-symphony-of-the-night-stage-comes-to-castlevania-harmony-of-despair/</link>
		<comments>http://www.thetanooki.com/2010/12/30/old-school-meets-new-when-symphony-of-the-night-stage-comes-to-castlevania-harmony-of-despair/#comments</comments>
		<pubDate>Fri, 31 Dec 2010 01:51:32 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Castlevania: Harmony of Despair]]></category>
		<category><![CDATA[Castlevania: Symphony of the Night]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Konami]]></category>

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			<content:encoded><![CDATA[<p><a href="http://www.thetanooki.com/wp-content/uploads/2010/12/castlevaniaharmonyofdespair.jpg"><img class="aligncenter size-large wp-image-40675" title="castlevaniaharmonyofdespair" src="http://www.thetanooki.com/wp-content/uploads/2010/12/castlevaniaharmonyofdespair-640x359.jpg" alt="" width="640" height="359" /></a></p>
<p>In January, Konami plans to release new stages for <em>Castlevania: Harmony of Despair</em>, featuring a blast from the past. Two levels will be available for download, one based on an underground <em>Castlevania: Symphony of the Night </em>stage and another entitled <em>Lord of the Flies</em>, perhaps hinting at Beelezebub-ish things to come. Each will cost 320 Microsoft Points, a full dollar value less than previous <em>Harmony of Despair</em> DLC.</p>
<p><a href="http://www.siliconera.com/2010/12/28/castlevania-symphony-of-the-night-stages-coming-to-harmony-of-despair-as-dlc/">Siliconera</a></p>
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		<title>X-Men Arcade &#8211; Review</title>
		<link>http://www.thetanooki.com/2010/12/29/x-men-arcade-review/</link>
		<comments>http://www.thetanooki.com/2010/12/29/x-men-arcade-review/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 22:00:21 +0000</pubDate>
		<dc:creator>Rhody Tobin</dc:creator>
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		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Backbone Entertainment]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[X-Men]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=40482</guid>
		<description><![CDATA[The arcade X-Men game probably should have died with arcades. <a href="http://www.thetanooki.com/2010/12/29/x-men-arcade-review/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-large wp-image-40486" title="X-Men Arcade" src="http://www.thetanooki.com/wp-content/uploads/2010/12/X-Men-Arcade-640x360.jpg" alt="" width="640" height="360" /></p>
<p>Arcade games and console/PC games are not the same. Aside from the obvious length differences, the penalty for losing is also very different. In PC and home console games, losing usually sends you back to a checkpoint or the beginning of the level. Years ago, the &#8220;Game Over&#8221; screen actually meant something, as you would be thrown back to the title screen to start over for losing all of your lives! It&#8217;s true!</p>
<p>Arcade games, however, don&#8217;t work this way. In arcade games, the penalty for failure is the loss of money. If you want to continue playing after dying, you&#8217;d better be willing to jam a few more coins into the slot. That&#8217;s fair enough, right? Arcade machines are expensive, and arcade owners have to make their money back somehow. Both of these philosophies are similar in that they encourage the player to improve and try their best not to lose.</p>
<p>When arcade games are ported to home consoles, necessary changes are usually made. Continues (credits) are limited, or continuing will send the player back to he beginning of the stage. There has to be <em>some</em> penalty, right? Well, not according to Backbone Entertainment, if the PSN version of the 1992 <em>X-Men</em> arcade game is anything to go by. This version is basically a straight port of the arcade version with a few bells and whistles thrown in. It keeps the arcade version&#8217;s credit feeding penalty system, but it doesn&#8217;t work. The credits aren&#8217;t real any more, so neither is the penalty.</p>
<p><span id="more-40482"></span></p>
<p style="text-align: center;"><img class="aligncenter size-large wp-image-40487" title="Screen 1" src="http://www.thetanooki.com/wp-content/uploads/2010/12/Screen-1-640x360.jpg" alt="" width="640" height="360" /></p>
<p>One of the things that makes the X-Men themselves so interesting is the amount of diversity within the team. Among many others are a tiny feral Canadian, an African wind goddess, a Russian farmer made of metal, and a parapalegic telepath. It&#8217;s a shame that this game fails so badly at capturing that diversity. All of the characters play almost exactly alike. Everyone has a basic combo, an attack against downed enemies, and two aerial attacks. They all work the same way for each character. The speed, power, and range don&#8217;t vary at all. The only thing each character has that sets it apart from the others is their mutant power. Mutant powers are powerful attacks that can kill most enemies with one hit. Unforunately, even there, the only differences are the speed and field of effect of each power. Their strength is the same and they all drain the same amount of health to use. On top of all of that, the lack of a real penalty for death leaves the mutant power attacks incredibly overpowered. There&#8217;s no reason not to just spam them until you&#8217;re out of health, die, continue, and repeat the process until you reach the end. It&#8217;s boring, but it&#8217;s less boring than punching a hundred enemies ten or twenty times each. At least spamming mutant powers leaves some small impression of variety among the characters.</p>
<p>This new port adds a few new features. The awful Backbone smoothing filter is present and enabled by default. As always, it turns the sprites into hideous paint-by-number-looking messes. Thankfully, you can turn this filter off from the Options menu before you start playing. Unfortunately, the character portraits and menu screen are permanent victims of the smoothing filter and can&#8217;t be saved. One cool little feature is the ability to switch between the American and Japanese ROMs. The biggest difference is that the American ROM drains health for mutant powers <em>before</em> using mutant power items once you no longer have enough health to drain, while the Japanese ROM uses mutant power items first. The Japanese version also allows enemies to drop health and mutant power items, but those are very rare. The most significant addition to this port is online play &#8212; up to six people can play together online. Too bad the lag with as few as two players makes online play more of an annoyance than anything of any worth.</p>
<p style="text-align: center;"><img class="aligncenter size-large wp-image-40488" title="Screen 22" src="http://www.thetanooki.com/wp-content/uploads/2010/12/Screen-22-640x360.jpg" alt="" width="640" height="360" /></p>
<p>Really, there are only two reasons to play this game. The first is nostalgia. If you played the arcade version 18 years ago, playing this new version will probably make you feel like you&#8217;re watching an old cartoon or playing with an old toy. (My nostalgia for the early 90&#8242;s X-Men team didn&#8217;t help me enjoy this game, though, since they&#8217;re basically different skins for one generic character.) The second reason is the novelty of playing a six player beat-em-up offline on one console. Not a lot of games take advantage of the PS3&#8242;s ability to read more than four controllers at the same time. Any fewer than five players, though, and you&#8217;d probably be better off playing <em>Castle Crashers</em>, <em>Scott Pilgrim Vs. The World: The Game</em>, or any other PSN beat-em-up, since they all offer a lot more depth and value for your money than <em>X-Men</em>. This game has almost no replay value, can be finished in less than 30 minutes, and is so boring and repetitive that even that even those 30 minutes feel way too long.</p>
<h2 style="text-align: center;">The Tanooki Rating &#8211; 3.0/10</h2>
<p><em>These opinions are those of a single reviewer, and may not reflects the opinions of other writers from The Tanooki nor the site as a whole.</em></p>
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		<title>Konami introduces &#8220;Boyfriend Lock&#8221; for Project Love Plus</title>
		<link>http://www.thetanooki.com/2010/12/26/konami-introduces-boyfriend-lock-for-project-love-plus/</link>
		<comments>http://www.thetanooki.com/2010/12/26/konami-introduces-boyfriend-lock-for-project-love-plus/#comments</comments>
		<pubDate>Sun, 26 Dec 2010 21:00:42 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Project Love Plus]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=40379</guid>
		<description><![CDATA[Feature will keep your virtual counterpart loyal. <a href="http://www.thetanooki.com/2010/12/26/konami-introduces-boyfriend-lock-for-project-love-plus/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.famitsu.com/news/201012/23037299.html"><img class="aligncenter size-large wp-image-40380" title="101226projectloveplus" src="http://www.thetanooki.com/wp-content/uploads/2010/12/101226projectloveplus-640x384.jpg" alt="" width="640" height="384" /></a></p>
<p>When dating sim <em>Project Love Plus</em> arrives for Japanese 3DS players, it will come with a new feature that makes great use of the Nintendo 3DS&#8217;s front-facing camera. The game supports good enough facial recognition that the game will know when you&#8217;re playing the game&#8230; or when one of your friends tries to meet your virtual girlfriend when you aren&#8217;t looking.</p>
<p>The feature, dubbed a &#8220;Boyfriend Lock,&#8221; will allow the in-game girls to react to a face other than that of the game&#8217;s primary player with confusion and questions such as, &#8220;Who are you?&#8221; Konami says the Boyfriend Lock will give players a better bond with their virtual counterparts. All this makes you wonder what <a href="http://www.youtube.com/watch?v=26mWFuOWwuU">Sal9000</a> might think about these upgrades.</p>
<p><a href="http://www.famitsu.com/news/201012/23037299.html">Famitsu</a><br />
via <a href="http://www.siliconera.com/2010/12/26/project-loveplus-on-3ds-has-a-boyfriend-lock/">Siliconera</a></p>
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		<title>Konami&#8217;s Doctor Lautrec is not Professor Layton</title>
		<link>http://www.thetanooki.com/2010/12/16/konamis-doctor-lautrec-is-not-professor-layton/</link>
		<comments>http://www.thetanooki.com/2010/12/16/konamis-doctor-lautrec-is-not-professor-layton/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 19:20:36 +0000</pubDate>
		<dc:creator>Christian Ponte</dc:creator>
				<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Doctor Lautrec and the Forgotten Knights]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Professor Layton]]></category>

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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.n-europe.com/news.php?nid=14750"><img class="aligncenter size-large wp-image-40266" title="101216notlayton" src="http://www.thetanooki.com/wp-content/uploads/2010/12/101216notlayton-640x409.jpg" alt="" width="640" height="409" /></a></p>
<p>Newly announced for the Nintendo 3DS is Konami&#8217;s <em>Doctor Lautrec and the Forgotten Knights</em>. The has been drawing attention primarily for the game&#8217;s resemblance to Level-5&#8242;s <em>Professor Layton</em> series in that the art styles are similar, the titles are similar, the main characters both sport top hats, and both apparently have a good amount of education.</p>
<p>In the new <em>Doctor Lautrec</em> game, he and his assistant Sophie go on an archaeologic adventure filled with exploration, action, and plenty of conversations along the way. We should be hearing more about the title soon, so hang tight &#8212; none of those artifacts are going anywhere!</p>
<p><a href="http://www.n-europe.com/news.php?nid=14750">N-Europe</a></p>
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		<title>Ninja Turtles pizza spoof brings back selfish memories</title>
		<link>http://www.thetanooki.com/2010/12/06/ninja-turtles-pizza-spoof-brings-back-selfish-memories/</link>
		<comments>http://www.thetanooki.com/2010/12/06/ninja-turtles-pizza-spoof-brings-back-selfish-memories/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 20:29:09 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Dorkly]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[Spoof]]></category>
		<category><![CDATA[Teenage Mutant Ninja Turtles]]></category>
		<category><![CDATA[Teenage Mutant Ninja Turtles: Turtles in Time]]></category>
		<category><![CDATA[Videos]]></category>

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			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="338" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=6599&amp;fullscreen=1" /><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=6599&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="600" height="338" src="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=6599&amp;fullscreen=1" allowscriptaccess="always" wmode="transparent" allowfullscreen="true" data="http://www.dorkly.com/moogaloop/noobtube.swf?clip_id=6599&amp;fullscreen=1"></embed></object></p>
<p>Anyone who&#8217;s played <em>Teenage Mutant Ninja Turtles IV: Turtles in Time</em> knows that the life-replenishing pizzas are to be saved for those who truly need them. Of course, if your friends are anything like mine, they&#8217;re nothing but a bunch of selfish assclowns.</p>
<p>The folks at Dorkly just reached into my brain, and create a video that  spoofs the source of countless childhood arguments I had with greedy pizza-loving neighbors. Take a look for yourself, and let me know if this was a common problem in your household.</p>
<p><a href="http://www.comicsalliance.com/2010/12/06/teenage-mutant-ninja-turtles-arcade-game-spoof-video/">ComicsAlliance</a></p>
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		<title>DanceDanceRevolution partial setlist reveals Lady Gaga, Ke$ha</title>
		<link>http://www.thetanooki.com/2010/11/13/dancedancerevolution-partial-setlist-reveals-lady-gaga-keha/</link>
		<comments>http://www.thetanooki.com/2010/11/13/dancedancerevolution-partial-setlist-reveals-lady-gaga-keha/#comments</comments>
		<pubDate>Sat, 13 Nov 2010 15:56:11 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[DanceDanceRevolution]]></category>
		<category><![CDATA[DanceDanceRevolution Wii]]></category>
		<category><![CDATA[DDR]]></category>
		<category><![CDATA[game music]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[Track list]]></category>

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			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-39362" title="DDR" src="http://www.thetanooki.com/wp-content/uploads/2010/11/DDR-640x360.jpg" alt="" width="640" height="360" /></p>
<p>Konami is gearing up to release the next title in the <em>DDR </em>franchise, simply titled <em>DanceDanceRevolution. </em>Returning for Wii, and making a series debut on PlayStation 3, the game aims to add some spice to stale series by offering an impressive setlist of today&#8217;s hottest pop tracks. Do they succeed?</p>
<p>Below is the list of some of the 50 tracks included with the game.  You&#8217;ve got your newer artists like Ke$ha and Lady Gaga, but it balances out with the return of Sean Paul, the herpes of the <em>DDR </em>franchise.</p>
<p>The greatest news is that all songs listed below are officially licensed tracks! Nothing worse than selecting &#8220;Oops!&#8230; I Did It Again&#8221; only to find out Britney&#8217;s been replaced by some unknown named Akira. Check them all out below and let us know what you think.</p>
<p><em>DanceDanceRevolution </em>releases November 16.</p>
<p><strong>Song/Artist:</strong></p>
<p>According to You &#8211; Orianthi<br />
Animal &#8211; Ke$ha<br />
Bad Romance &#8211; Lady Gaga<br />
Battlefield &#8211; Jordin Sparks<br />
<span id="more-39361"></span>Celebration &#8211; Kool and the Gang<br />
crushcrushcrush &#8211; Paramore<br />
Dancing in the Street &#8211; Martha and the Vandellas<br />
Hey, Soul Sister &#8211; Train<br />
I Got You &#8211; Leona Lewis<br />
I&#8217;m Yours &#8211; Jason Mraz<br />
Love Like This &#8211; Natasha Bedingfield<br />
Love Shack &#8211; The B-52&#8242;s<br />
Missing &#8211; Everything But The Girl<br />
My Life Would Suck Without You &#8211; Kelly Clarkson<br />
Need You Now &#8211; Lady Antebellum<br />
Plastic Beach &#8211; Gorillaz (feat. Mick Jones &amp; Paul Simonon)<br />
Rio &#8211; Duran Duran<br />
So Fine &#8211; Sean Paul<br />
Venus &#8211; Bananarama<br />
We Are Family &#8211; Sister Sledge</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 16px; width: 1px; height: 1px; overflow: hidden;">
<table border="1" cellspacing="0" cellpadding="0" align="left">
<tbody>
<tr>
<td width="240" valign="top"><strong><span style="text-decoration: underline;">Song Title</span></strong></td>
<td width="236" valign="top"><strong><span style="text-decoration: underline;">Artist</span></strong></td>
</tr>
<tr>
<td width="240" valign="top">According to You</td>
<td width="236" valign="top">Orianthi</td>
</tr>
<tr>
<td width="240" valign="top">Animal</td>
<td width="236" valign="top">Ke$ha</td>
</tr>
<tr>
<td width="240" valign="top">Bad Romance</td>
<td width="236" valign="top">Lady Gaga</td>
</tr>
<tr>
<td width="240" valign="top">Battlefield</td>
<td width="236" valign="top">Jordin Sparks</td>
</tr>
<tr>
<td width="240" valign="top">Celebration</td>
<td width="236" valign="top">Kool and the Gang</td>
</tr>
<tr>
<td width="240" valign="top">crushcrushcrush</td>
<td width="236" valign="top">Paramore</td>
</tr>
<tr>
<td width="240" valign="top">Dancing in the Street</td>
<td width="236" valign="top">Martha and the Vandellas</td>
</tr>
<tr>
<td width="240" valign="top">Hey, Soul Sister</td>
<td width="236" valign="top">Train</td>
</tr>
<tr>
<td width="240" valign="top">I Got You</td>
<td width="236" valign="top">Leona Lewis</td>
</tr>
<tr>
<td width="240" valign="top">I&#8217;m Yours</td>
<td width="236" valign="top">Jason Mraz</td>
</tr>
<tr>
<td width="240" valign="top">Love Like This</td>
<td width="236" valign="top">Natasha Bedingfield</td>
</tr>
<tr>
<td width="240" valign="top">Love Shack</td>
<td width="236" valign="top">The B-52&#8242;s</td>
</tr>
<tr>
<td width="240" valign="top">Missing</td>
<td width="236" valign="top">Everything But The Girl</td>
</tr>
<tr>
<td width="240" valign="top">My Life Would Suck Without You</td>
<td width="236" valign="top">Kelly Clarkson</td>
</tr>
<tr>
<td width="240" valign="top">Need You Now</td>
<td width="236" valign="top">Lady Antebellum</td>
</tr>
<tr>
<td width="240" valign="top">Plastic Beach</td>
<td width="236" valign="top">Gorillaz (feat. Mick Jones &amp; Paul Simonon)</td>
</tr>
<tr>
<td width="240" valign="top">Rio</td>
<td width="236" valign="top">Duran Duran</td>
</tr>
<tr>
<td width="240" valign="top">So Fine</td>
<td width="236" valign="top">Sean Paul</td>
</tr>
<tr>
<td width="240" valign="top">Venus</td>
<td width="236" valign="top">Bananarama</td>
</tr>
<tr>
<td width="240" valign="top">We Are Family</td>
<td width="236" valign="top">Sister Sledge</td>
</tr>
</tbody>
</table>
<p>Original Music by KONAMI Japan</p>
<table border="1" cellspacing="0" cellpadding="0" align="left">
<tbody>
<tr>
<td width="238" valign="top"><strong><span style="text-decoration: underline;">Song Title</span></strong></td>
<td width="238" valign="top"><strong><span style="text-decoration: underline;">Artist</span></strong></td>
</tr>
<tr>
<td width="238" valign="top">Rescue Me</td>
<td width="238" valign="top">NAOKI feat. Fracus</td>
</tr>
<tr>
<td width="238" valign="top">dreaming can make a wish come true</td>
<td width="238" valign="top">jun &amp; NRG Factory feat. Anna Kaelin</td>
</tr>
<tr>
<td width="238" valign="top">Private Eye</td>
<td width="238" valign="top">atomsoak ft. cerol</td>
</tr>
<tr>
<td width="238" valign="top">IN THE ZONE</td>
<td width="238" valign="top">U1 (NPD3 style) &amp; KIDD KAZMEO</td>
</tr>
<tr>
<td width="238" valign="top">Top The Charts</td>
<td width="238" valign="top">J-Mi &amp; Midi-D feat. Hanna Stockzell</td>
</tr>
<tr>
<td width="238" valign="top">Let&#8217;s Get Away</td>
<td width="238" valign="top">NAOKI featt. Brenda Burch</td>
</tr>
</tbody>
</table>
</div>
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		</item>
		<item>
		<title>Konami announces new Dance Dance Revolution for the Wii</title>
		<link>http://www.thetanooki.com/2010/09/10/konami-announces-new-dance-dance-revolution-for-the-wii/</link>
		<comments>http://www.thetanooki.com/2010/09/10/konami-announces-new-dance-dance-revolution-for-the-wii/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 20:15:05 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[DanceDanceRevolution Wii]]></category>
		<category><![CDATA[Konami]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=36924</guid>
		<description><![CDATA[Wii users can show off some new moves with this fresh DDR game. <a href="http://www.thetanooki.com/2010/09/10/konami-announces-new-dance-dance-revolution-for-the-wii/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2010/09/Dance_Dance_Revolution_Wii_video_game_title_card.png"><img class="aligncenter size-full wp-image-37032" title="Dance_Dance_Revolution_(Wii_video_game)_title_card" src="http://www.thetanooki.com/wp-content/uploads/2010/09/Dance_Dance_Revolution_Wii_video_game_title_card.png" alt="" width="448" height="255" /></a></p>
<p style="text-align: left;">Wii would like to dance, dance, dance. And Konami is here to deliver, with a new <em>Dance Dance Revolution</em> for the Wii. This fresh iteration of the dance favorite<em> </em>features an all new Choreograph Mode, and the addition of routines solely for the upper body. The controls include Wii Remote and Nunchuk with MotionPlus support, the classic dance pad, and the Balance Board. It brings with it a soundtrack of over 30 hits, featuring everyone from Jason Mraz to Lady Antebellum.</p>
<p style="text-align: left;"><em>Dance Dance Revolution</em> for Wii moon walks into stores sometime this fall.</p>
<p><span id="more-36924"></span></p>
<blockquote>
<div>KONAMI DIGITAL ENTERTAINMENT ANNOUNCES AN ALL NEW DANCEDANCEREVOLUTION FOR WII<sup>TM</sup></div>
<div><strong>Newest DanceDanceRevolution Integrates All-New Upgrades  To Hit Stores This Fall </strong></div>
<p>EL SEGUNDO, Calif. – 15, 2010 – Konami Digital Entertainment Inc. today announced <em>DanceDanceRevolution</em> for Wii<sup>TM</sup>. Featuring an all-new Choreograph Mode, over 30 tracks of hit music, and enhanced multiplayer capabilities, <em>DanceDanceRevolution</em> makes its triumphant return to the family-friendly platform with over 11 years of dance history.</p>
<p>“<em>DanceDanceRevolution</em> is back and better than ever, combining entertaining and physically  engaging gameplay with all of Nintendo Wii’s interactive capabilities,”  said Shinji Hirano, President of Konami Digital Entertainment, Inc. “The  newest addition to the DanceDanceRevolution family will offer fans the  complete DanceDanceRevolution package full of movement, fitness and  fun.”</p>
<p><em>DanceDanceRevolution</em> will have players back on the  mat with the introduction of the all-new Choreograph Style mode,  allowing gamers to move with the model dancer on screen utilizing their  body, mat controller, Wii Remote and Nunchuk, simultaneously.   Completing the traditional style Wii gameplay, <em>DanceDanceRevolution</em> will also bring back the use of the Wii Balance Board<sup>TM</sup>,  taking the dance party to the next level with both beginner and expert  dancers. As an added bonus, everyone can join in on the fun with a new  multiplayer mode that allows up to four players to become the ultimate  dancers using their upper body to follow the on-screen dance moves.</p>
<p>2010 has been an action-packed year for <em>DanceDanceRevolution</em>.  The game has been recognized for its get-up-and-move fitness impact by a  host of organizations. Konami has also partnered with high-profile  sponsors including the West Virginia Children Health Insurance Program  and Sony Computer Entertainment America Inc. for the 2010 <em>DanceDanceRevolution West Virginia State Championship Tournamen</em>t.  Konami has also brought its best-selling get-up-and-move video game to  the biggest state in the union as part of Governor Arnold  Schwarzenegger’s award-winning program &#8211; 2010 California Governor’s  Fitness Challenge.</p>
<p><em>DanceDanceRevolution</em> will be available this fall for Wii. For assets and additional information, please visit www.konami.com/.</p>
<p>Follow us on Facebook http://bit.ly/bhw9fI and Twitter http://twitter.com/konami_ddr.</p>
<p>About DanceDanceRevolution<br />
Originally debuting in arcades in 1998, <em>DanceDanceRevolution</em> has been available on most consoles including Xbox<sup>®</sup> 360 video game and entertainment system from Microsoft, PlayStation<sup>®</sup>2 computer entertainment system, and WiiTM. Revolutionizing the get-up-and move concept for video games, <em>DanceDanceRevolution</em> combines high energy music with fun-filled gameplay. The game has swept  into the pop culture psyche as it has had its own television program on  CBS, is regularly featured on primetime television, music videos and  feature films, has its own fan club and fan sites, is part of the  physical education program in many school districts, and is a featured  workout in fitness clubs across the United States.</p>
<p>About Konami<br />
Konami  is a leading developer, publisher and manufacturer of electronic  entertainment properties and traditional trading card games.  Konami’s  software titles include the popular franchises Metal Gear Solid, Silent  Hill, DanceDanceRevolution and Castlevania, among other top sellers.   Konami is also the manufacturer of the wildly popular Yu-Gi-Oh! TRADING  CARD GAME, which has sold more than 22 billion cards worldwide.  The  latest information about Konami can be found on the Web at www.konami.com.   Konami Corporation is a publicly traded company based in Tokyo, Japan  with subsidiary offices, Konami Digital Entertainment Co., Ltd. in  Tokyo, Japan, Konami Digital Entertainment, and Inc. in the United  States and Konami Digital Entertainment GmbH in Frankfurt, Germany.   Konami Corporation is traded in the United States on the New York Stock  Exchange under the ticker symbol KNM. Details of the products published  by Konami can be found at www.konami.com.</p>
<p>KONAMI is a registered trademark of KONAMI CORPORATION</p>
<p>Wii is a trademark of Nintendo. © 2006 Nintendo.</p></blockquote>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Konami&#8217;s NeverDead trailer is keen on removable limbs</title>
		<link>http://www.thetanooki.com/2010/08/29/konamis-neverdead-trailer-is-keen-on-limb-regeneration/</link>
		<comments>http://www.thetanooki.com/2010/08/29/konamis-neverdead-trailer-is-keen-on-limb-regeneration/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 19:44:57 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[NeverDead]]></category>
		<category><![CDATA[Rebellion]]></category>
		<category><![CDATA[Trailer]]></category>

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<p>You&#8217;ll have to forgive us, as E3 can be a very hectic time. Regardless of how many staff members there are working to bring you guys everything that happens, there&#8217;s always an overlooked game trailer or two. Better late than never, right?</p>
<p>At E3 this year, Konami released a trailer for their upcoming survival horror shooter <em>NeverDead</em>. The game allows the immortal protagonist and his female partner, to venture on a mission of tormenting demons, all while getting his head blown off a few times. It&#8217;s quite amusing.</p>
<p>Check out some gameplay footage above to get a glimpse of all the action. <em>NeverDead </em>is planned for an upcoming Xbox 360 and PS3 release.</p>
<p><a href="http://www.rebellion.co.uk/">Rebellion</a></p>
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		<title>Castlevania: Lords of Shadow gets October 5th release</title>
		<link>http://www.thetanooki.com/2010/08/20/castlevania-lords-of-shadow-gets-october-5th-release/</link>
		<comments>http://www.thetanooki.com/2010/08/20/castlevania-lords-of-shadow-gets-october-5th-release/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 13:21:58 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Castlevania: Lords of Shadow]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Release Dates]]></category>
		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=36175</guid>
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			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-36176" title="Castlevania - Lords of Shadow" src="http://www.thetanooki.com/wp-content/uploads/2010/08/CV_LoS_battle_Olrox_bmp_jpgcopy.jpg" alt="" width="640" height="360" /></p>
<p>Konami is set to release the next title within the Belmont family&#8217;s death defying adventures this fall. <em>Castlevania: Lords of Shadow</em> is set for an October 5th release for the Xbox 360 and PS3 consoles.</p>
<p>Play as Gabriel Belmont through 50 well designed 3D stages as he attempts to rid the world of the walking dead by combining the pieces of the powerful God Mask. While on your journey, you&#8217;ll encounter a diverse group of nearly 50 enemies and mind bending puzzles to keep you on your toes.</p>
<p>If that doesn&#8217;t entice you, check out images of the upcoming adventure game in our gallery below.</p>
<p><a href="http://www.konami.com/games">Konami</a></p>
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		<title>No More Heroes&#8217; PS3 version gets Move support</title>
		<link>http://www.thetanooki.com/2010/08/19/no-more-heroes-ps3-version-gets-move-support/</link>
		<comments>http://www.thetanooki.com/2010/08/19/no-more-heroes-ps3-version-gets-move-support/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 19:25:43 +0000</pubDate>
		<dc:creator>Jason Leavey</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[No More Heroes: Heroes' Paradise]]></category>
		<category><![CDATA[PlayStation Move]]></category>
		<category><![CDATA[release date]]></category>

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		<description><![CDATA[Move with Travis Touchdown. <a href="http://www.thetanooki.com/2010/08/19/no-more-heroes-ps3-version-gets-move-support/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-36127" title="ss_15_BMP_jpgcopy" src="http://www.thetanooki.com/wp-content/uploads/2010/08/ss_15_BMP_jpgcopy-640x360.jpg" alt="" width="640" height="360" /></p>
<p>Travis Touchdown may have excelled through the ranks of killers in his first two Wii installments, but Konami is set on bringing the <em>No More Heroes</em> adventures to Sony&#8217;s HD console. When the original <em>No More Heroes</em> ships on the PS3 under the subtitle <em>Heroes&#8217; Paradise</em>, it will boast a few competitive differences.</p>
<p>First, the game graphically will get an HD overhaul over the Wii version. The wacky art style and pixelated on-screen actions will surely benefit from high definition. But all that jazz was in Asia&#8217;s exclusive Xbox 360 and PS3 version. So what is Konami going to bring to the table for the PS3 stateside release? Well Move, of course!</p>
<p>The game will fully support Sony&#8217;s upcoming motion controller, the PS Move. So as of now, you have a Wii version with motion controls, an Asia-only Xbox and PS3 version in HD without motion controls, and a PS3 version with motion controls and HD. Sounds like we have a winner.</p>
<p>The game will ship in 2011.</p>
<p><a href="http://en.wikipedia.org/wiki/No_More_Heroes_%28video_game%29#cite_note-Move-1">Wiki</a></p>
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		<title>At long last, Dance Dance Revolution is coming to PS3</title>
		<link>http://www.thetanooki.com/2010/08/13/ddr-ps3/</link>
		<comments>http://www.thetanooki.com/2010/08/13/ddr-ps3/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 21:29:35 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Dance Dance Revolution]]></category>
		<category><![CDATA[DDR]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Playstation Eye]]></category>
		<category><![CDATA[PlayStation Move]]></category>

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			<content:encoded><![CDATA[<p><a href="http://www.thetanooki.com/wp-content/uploads/2010/08/image_kat02.jpg"><img class="aligncenter size-large wp-image-35846" title="image_kat02" src="http://www.thetanooki.com/wp-content/uploads/2010/08/image_kat02-640x360.jpg" alt="" width="640" height="360" /></a></p>
<p>If you&#8217;ve been thirsting for all things DDR on your PS3 (me, I&#8217;m still rockin&#8217; <em>Supernova</em> on my PS2 to ward off the pangs), at long last your wait is over. <em>DanceDanceRevolution</em> is finally coming to PS3, and it&#8217;s bringing the Move with it! Likely delayed until Sony could incorporate their (perfectly named) motion control, this new generation of the popular dance game also has a host of new features, including new game modes Dance Off and Club Mode, an increased difficulty level (!), improved graphics and recording features. And now, instead of merely using your feet, you&#8217;ll also have to use your hands, an option incorporated into the PS2 iterations but never fully realized. As for the music, there will be 25 new songs from Konami artists, as well as 20 hits from popular recording artists.</p>
<p>And like it&#8217;s PS3 brethern <em>Kung-Fu Live</em>, Playstation Eye compatibility will use video imaging to place you within the game on on-screen, which you can then use to record your dance and post it online.</p>
<p>The dance party starts this fall. Check out screen shots of the all new <em>DanceDanceRevolution</em>, below.</p>
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<blockquote>
<div>KONAMI ANNOUNCES DANCEDANCEREVOLUTION AVAILABLE ON THE PLAYSTATION 3 FOR THE FIRST TIME</div>
<div><strong>Best-Selling  Rhythm Based Game Features the PlayStation Move Challenging New Modes,  All-New Tracks, Augmented Reality and More!Best-Selling Rhythm Based  Game Features the PlayStation Move Challenging New Modes, All-New  Tracks, Augmented Reality and More! </strong></div>
<p>EL SEGUNDO, Calif. &#8211; Aug. 12, 2010 &#8211; KONAMI announced today that <em>DanceDanceRevolution</em> will be hitting the PlayStation<sup>®</sup>3  computer entertainment system for the very first time! The latest  release for the best-selling franchise combines the physically engaging,  innovative and easy-to-pick-up-and-play mechanics of all <em>DanceDanceRevolution</em> releases with all-new features that maximize the technological  capabilities of the PS3 to its fullest. New additions include the  PlayStation<sup>®</sup>Move motion-control compatibility, all-new game modes, increased difficulty level, improved graphics and recording features.</p>
<p>In <em>DanceDanceRevolution</em> for PS3, players will find the game offers much more than following the arrows with their feet.  In this iteration of <em>DanceDanceRevolution</em>,  players will use both their hands and feet simultaneously, via  PlayStationMove and controller mat, providing the most rhythmic and  realistic dancing yet! This feature makes for a truly interactive dance  experience. Additionally, compatibility with the PlayStation<sup>®</sup>EYE  allows the player and their dance to appear on-screen. Incorporating  PlayStationMove allows players to customize the screen which include  features such as filtering effects, zooming in and out, capturing and  controlling the particles on screen to decorate their dance and then  record what the user has created. Players can bring their creativity to  full potential by uploading the recorded dance video online and  throughout social media networks. The recorded video can be uploaded on  YouTube and Facebook through the Video Editor &amp; Uploader of the  PlayStation3 to share with their friends and other <em>DanceDanceRevolution</em> fans.</p>
<p>Never short on a wide variety of great tunes, <em>DanceDanceRevolution</em> for the PS3 comes with 25 all-new original songs by KONAMI&#8217;s original  artists in addition to 20 licensed tracks from some of today&#8217;s hottest  artists. The music never has to stop, because now players can download  new songs and add them through the PlayStation<sup>®</sup>Network.   The game offers two all-new gameplay modes &#8211; Dance Off and Club Mode.  The Dance Off Mode is similar to a dance battle between players where  they take turns to play. The player who was able to step and dance more  accurately will gain more points and will be the winner. The Club Mode  is geared more toward hardcore <em>DanceDanceRevolution</em> fans where  the player can play songs consecutively. The difficulty level varies  depending on how well the player is dancing and several different  gimmicks appear as well. Players can dance from four to 20 songs  consecutively in this mode. If the player changes the options to  non-stop, they can keep dancing until their gauge is empty! The game  also features a high-difficulty level &#8211; the Challenge Level &#8211; for the  experienced player where there are not only just up, down, right and  left arrows but with four diagonal arrows as well making it the ultimate  challenge!</p>
<p><em>DanceDanceRevolution</em> for the PS3 will bring owners of this console the same fitness benefits that PlayStation<sup>®</sup>2 owners and other consoles have all enjoyed. The original get-up-and-move video game, <em>DanceDanceRevolution</em> has become known worldwide for its effectiveness as a fitness and  weight loss tool. Like its predecessors, the PS3 version comes with a  user-friendly Workout Mode that allows players to easily manage their  personal information and watch their calories melt away on a calorie  display located at the results screen.</p>
<p>The release of the first-ever PS3 version in franchise history is just one more milestone in an action-packed year for <em>DanceDanceRevolution</em>.  The game has been recognized for its get-up-and-move fitness impact by a  host of organizations including the state of West Virginia, who has  used <em>DanceDanceRevolution</em> throughout all their public schools, culminating in the 2010 <em>DanceDanceRevolution </em>West  Virginia State Championship Tournament. Brought together with the help  of the West Virginia Children Health Insurance Program and Sony Computer  Entertainment America, <em>DanceDanceRevolution</em> continues to be  used throughout the state as a tool to combat childhood obesity in a  fun, engaging, and successful format. KONAMI has also brought its  best-selling get-up-and-move video game to the biggest state in the  union as part of Governor Arnold Schwarzenegger&#8217;s award-winning program &#8211;  2010 California Governor&#8217;s Fitness Challenge.</p>
<p><em>DanceDanceRevolution</em> for PS3 is scheduled for release this fall.  For more information, please visit our product page at www.konami.com/ddr.</p>
<p>About <em>DanceDanceRevolution</em><br />
Originally debuting in arcades in 1998, DanceDanceRevolution has been available on most consoles including Xbox<sup>®</sup> 360 video game and entertainment system from Microsoft, PlayStation<sup>®</sup>2 computer entertainment system, and Wii<sup>TM</sup>.  Revolutionizing the get-up-and move concept for video games,  DanceDanceRevolution combines high energy music with fun-filled  gameplay. The game has swept into the pop culture psyche as it has had  its own television program on CBS, is regularly featured on primetime  television, music videos and feature films, has its own fan club and fan  sites, is part of the physical education program in many school  districts, and is a featured workout in fitness clubs across the United  States.</p>
<p>About KONAMI<br />
KONAMI is a leading developer,  publisher and manufacturer or electronic entertainment properties and  traditional trading card games.  KONAMI&#8217;s software titles include the  popular franchises Metal Gear Solid, Silent Hill, DanceDanceRevolution  and Castlevania, among other top sellers. KONAMI is also the  manufacturer of the wildly popular Yu-Gi-Oh! TRADING CARD GAME, which  has sold more than 22 billion, cards worldwide.  The latest information  about KONAMI can be found on the Web at www.konami.com.   KONAMI CORPORATION is a publicly traded company based in Tokyo, Japan  with subsidiary offices, Konami Digital Entertainment Co., Ltd. In  Tokyo, Japan, Konami Digital Entertainment, and Inc. in the United  States and Konami Digital Entertainment GmbH in Frankfurt, Germany.   KONAMI CORPORATION is traded in the United States on the New York Stock  Exchange under the ticker symbol KNM. Details of the products published  by KONAMI can be found at www.konami.com.</p></blockquote>
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		<title>Silent Hill 8 teaser trailer released</title>
		<link>http://www.thetanooki.com/2010/07/06/silent-hill-8-teaser-trailer-released/</link>
		<comments>http://www.thetanooki.com/2010/07/06/silent-hill-8-teaser-trailer-released/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 19:34:26 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Silent Hill 8]]></category>

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		<description><![CDATA[See Silent Hill through the new blood's eyes in this new video footage.  <a href="http://www.thetanooki.com/2010/07/06/silent-hill-8-teaser-trailer-released/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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            <div class="related-title">New Silent Hill game announced</div>
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			<content:encoded><![CDATA[<p style="text-align: center;"><object id="viddler_b80ac3bb" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="379" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/simple/b80ac3bb/" /><param name="name" value="viddler_b80ac3bb" /><param name="allowfullscreen" value="true" /><embed id="viddler_b80ac3bb" type="application/x-shockwave-flash" width="640" height="379" src="http://www.viddler.com/simple/b80ac3bb/" name="viddler_b80ac3bb" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>Upping the ante following the press release from last week, Konami has released a trailer for tentatively-titled <em>Silent Hill 8</em>. In this new footage, which basically illustrates <a href="http://www.thetanooki.com/2010/06/28/konami-announces-silent-hill-8/">our earlier summary from the announcement</a> a few weeks ago, you&#8217;ll see a lot of what makes Silent Hill so great; rich  textures and carefully crafted atmosphere, spliced with the horrifying  transition into supernatural chaos as reality shifts into hell, all told  through the eyes of a fresh victim. <em>Silent Hill 8</em> introduces us to Murphy Pendelton, a convict who gets stranded  in Silent Hill after a prison transport vehicle careens off the side of  the road. As with past titles, players will use improvised melee weapons  and good ole fashioned fleeing as they battle the twisted monsters of  the perpetually haunted town of horrors.</p>
<p><em>Silent Hill 8</em> (working title) is due in 2011 on XBOX 360 and PS3.</p>
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		<title>Konami announces Silent Hill 8</title>
		<link>http://www.thetanooki.com/2010/06/28/konami-announces-silent-hill-8/</link>
		<comments>http://www.thetanooki.com/2010/06/28/konami-announces-silent-hill-8/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 01:05:33 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
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		<description><![CDATA[Silent Hill leaves mere trilogies behind in the dust with this, the eighth installation of the series <a href="http://www.thetanooki.com/2010/06/28/konami-announces-silent-hill-8/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.thetanooki.com/wp-content/uploads/2010/06/silent-hill-logo.jpg"><img class="aligncenter size-full wp-image-34566" title="silent-hill-logo" src="http://www.thetanooki.com/wp-content/uploads/2010/06/silent-hill-logo.jpg" alt="" width="626" height="350" /></a></p>
<p style="text-align: left;">Horror survival series<em> Silent Hill</em> is returning to it&#8217;s 3rd person roots in this new installation of the series, due out in 2011. The game introduces us to Murphy Pendelton, a convict who gets stranded in Silent Hill after a prison transport vehicle careens off the side of the road. As with past titles, players will use improvised melee weapons and good ole fashioned fleeing as they battle the twisted monsters of the perpetually haunted town of horrors.</p>
<p>No much more is known, as even <em>Silent Hill 8</em> is a mere working title. We&#8217;ll update you here as more details are released.</p>
<p><span id="more-34262"></span></p>
<blockquote>
<div>A chilling return for Silent Hill</div>
<div><strong>Konami announces eighth title in its  terrifying Silent Hill series </strong></div>
<p>Konami  Digital Entertainment GmbH has announced it is to return to the  mist-shrouded streets of Silent Hill (working title), as the eighth  title in the series heads to PlayStation<sup>®</sup>3 and the Xbox 360<sup>®</sup> video game and entertainment system from Microsoft.</p>
<p>Scheduled  for release in 2011, Silent Hill remains true to the franchise’s  original roots, and again takes the form of a third-person horror  experience. With an all-new thought-provoking storyline, players will  once again find themselves face to face with their deepest sins and  fears in the strange world of Silent Hill.</p>
<p>The new game begins  after a prison transport vehicle careens off the road, leaving lone  inmate Murphy Pendleton stranded in Silent Hill. As Pendleton takes in  his new surroundings, users will encounter mind-bending puzzles and  horrific creatures and otherworld terrors. Armed only with the everyday  objects they can find &#8211; from wooden chairs to glass bottles &#8211; to fend  off their enemies, fight or flight responses are left to the player as  they unravel a dark, thought-provoking storyline which will appeal to  fans of the early, classic Silent Hill series.</p>
<p>Silent Hill enjoys  a wealth of new elements to create a deep, psychological horror  experience. In addition to the main storyline, players will also be  presented with variable side quests that will change depending on the  user’s play style, revealing further unknown evils within the town.</p>
<p>“We  are honoring the rich history and strong following of Silent Hill, and  working hard to build another unforgettable horror game that the fans  truly deserve,” commented Martin Schneider, European Marketing and PR  Director for Konami Digital Entertainment GmbH. “Silent Hill introduces  an all-new storyline and unique evolutions in gameplay, building on  innovations and successes from over a decade of true survival horror and  terror.”</p>
<p>Silent Hill (working title) will be available for  PlayStation<sup>®</sup>3 and Xbox  360 in 2011.</p></blockquote>
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		<title>E3 2010: Castlevania: Lords of Shadow trailer</title>
		<link>http://www.thetanooki.com/2010/06/22/e3-2010-castlevania-lords-of-shadow-trailer/</link>
		<comments>http://www.thetanooki.com/2010/06/22/e3-2010-castlevania-lords-of-shadow-trailer/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 14:12:58 +0000</pubDate>
		<dc:creator>Holly Green</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Castlevania: Lords of Shadow]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Konami]]></category>

		<guid isPermaLink="false">http://www.thetanooki.com/?p=34028</guid>
		<description><![CDATA[An E3 trailer for the latest and greatest from Castlevania.  <a href="http://www.thetanooki.com/2010/06/22/e3-2010-castlevania-lords-of-shadow-trailer/">Continue reading <span class="meta-nav">&#8594;</span></a><h3>Related Posts</h3>
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<p>Here&#8217;s the latest trailer from Konami on the game meant to reboot the entire <em>Castlevania</em> series as we know it, the 3D <em>Castlevania: Lords of Shadow</em>. Expect to see this action-adventure title on the XBOX 360 and PS3 sometime in fall 2010.</p>
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