Nov 07 2008
Castlevania: Order of Ecclesia - Review
Castlevania has had its fair share of “Ups and Downs” over the years, which started with the famous gameplay schism that began with the PlayStation title, Castlevania: Symphony of the Night. What was once an insanely hard right to left platforming game starring a chain whip wielding warrior from the legendary Belmont family, is now home to a new type of gameplay that heavily borrows item upgrading and exploration from Super Metroid. With the introduction of new characters with no relation to any Belmonts whatsoever, the story has taken a lot of dramatic twists and turns (good and bad) over the years. The series had a hard time moving up to three dimensions starting with Caslevania 64, and the current 3-D versions that have hit the market with consistent critical reviews. Due to the fact that the 3-D universe has always been marked with such animosity, it is the 2-D games that continue to prosper on the Nintendo DS, and Castlevania: Order of Ecclesia is no different.








