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Nov 07 2008

2D WiiWare Castlevania is an interesting prospect to Igarashi

Published by Rhody
Tags: Castlevania, Castlevania Judgement, Koji Igarashi

I don’t think Castlevania Judgement was what anyone had in mind when they asked for a Wii Castlevania game. With 2D Castlevania games still alive and kicking on the DS, what are the odds of a Wii 2D Castlevania? When asked about that very thing in an interview with C3, Castlevania mastermind Koji Igarashi had this to say:

I am very interested in the option. I truly hope that the 2D market will be revitalised. I need your support to do that. Let’s make the 2D market (world) more exciting!!

See that? That’s two exclamation points. Not one, but two. That’s pure excitement, right there.

C3
via GoNintendo

2 responses so far

Jul 09 2008

Simon Belmont gets “Sissy-fied” in Castlevania Judgement

Published by Ryan
Tags: Castlevania Judgement, Konami, Wii

While opening up the latest edition of Nintendo power this morning, I found some questionable art pictures for Castlevania Judgement. While I haven’t been a fan of the art direction since the NES days, this seriously has me shaking my head. How could Simon Belmont craft such an outfit while living in the late 1600’s? Even if he found a tailor that wouldn’t laugh as he explained the specifications of the outfit in question, why would he have crafted such a thing?

This seems to be a real departure from the Castlevania series that we all know and cherish. I am really keeping my fingers crossed for this title. There are some gameplay shots as well, these can be seen after the break.

Continue Reading »

6 responses so far

Jul 02 2008

Konami makes Castlevania Judgement official

Published by Christian
Tags: Castlevania, Castlevania Judgement, Konami, Wii

Not all of the game confirmations these past few days have been popular ones. Konami has now made it official that the Wii will be getting Castlevania Judgement, a fighter made by series producer Iga Igarashi and featuring character models designed by manga artist Takeshi Obata.

You’ll “slash, stab, and whip” using the Wii Remote and Nunchuk, and you’ll be able to do so against friends using the Nintendo Wi-Fi Connection. DS connectivity will also be utilized (finally) by using Castlevania: Order of Ecclesia to unlock some bonus features.

All this change? They wanted to set it apart from the rest of the Castlevania series. I’m wondering why they couldn’t just “set it apart” with the biggest game and best story yet for a 2D action platformer…

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One response so far

Jun 26 2008

Nintendo Power reveals Castlevania for Wii a fighter

Published by Christian
Tags: Castlevania Judgement, Wii

080626castlevania.jpg

…and with 3D models, as well. Bet none of you were expecting that!

Several characters have been confirmed for Castlevania Judgement, including Dracula, Simon, Alucard, Shanoa, and Maria Renard. Depending on the number of hearts you have, you can use subweapons such as holy water, magic spells, a dagger, and a boomerang. Within fights, set traps, destroyable environments, and enemy monsters will interfere with the battle as you use the Nunchuk to move around and the Wii Remote for gesture-based attacks.

To top it off, it doesn’t look like we’ll get any new music for this game. They’ll be new remixes of classic Castlevania themes.

NeoGAF

5 responses so far

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