Nov 11 2008
A Resident Evil 5 Wii port will be difficult for Capcom

With the amazing controls that were added to the Wii Edition of Resident Evil 4, it would seem foolish not to think about a possibility of a Resident Evil 5 port. Capcom has indeed been pondering this question, the game’s producer, Jun Takeuchi, has stated:
Hmm…honestly speaking, we’re kind of pushing the 360 and PS3 to their limits right now, so it would probably be pretty difficult to create a Wii version of RE5.
Even though a Wii port at this position seems difficult, I can’t help but get the feeling of “Sour Grapes” from various Wii fans/haters that have stated, “If Capcom doesn’t do it, it probably wouldn’t be any good anyways.”










Christian Svensson, VP of Strategic Planning & Business Development over at Capcom, has given hope for fans wishing to see more Viewtiful Joe games. The Viewtiful Joe were developed by the now-dissolved Clover Studio, but Okami’s Wii release has shown us that Capcom can and will bring back Clover properties they deem worth their trouble.
WiiWare games don’t exactly require the designing of box art, printing of manuals, or production of cardboard boxes with which to put the game cartridges into. Nevertheless, that didn’t stop Capcom USA from creating art reminiscent of the awful box art from the Mega Man series’ beginnings.
