May 14 2008
Miyamoto says America is better for indie developers
Since we Americans aren’t cocky enough, Shiggy has gone and complimented the ability of American developers to bring new ideas to life.
“I think America has always been better at creating unique products… In Japan, the technology required to create video games tends to be concentrated in the bigger corporations… Here in the United States, you have these independent developers who have managed to get the skills and the training and the development, and also have managed to get access to the technology and the hardware needed to develop it. They’re able to let their own personality and their own kind of unique interests really flourish in the games that they’re creating.”
Gotta love the good ol’ U.S. of A., the land of opportunity.












Gearbox was probably in the waaaay back corner of everyone’s minds when we all found out that Sonic Team wasn’t helming development of Samba de Amigo for the Wii. Luckily, they weren’t just handed the project, and it seems they even requested the project.
Clint Hocking, Ubisoft’s creative director, recently took part in an industry panel discussion at the 2007 Montreal Independent Games Summit. When discussing how the Wii has seemingly changed video games forever, Hocking had this to say:
Super Mario Galaxy director/designer Yoshiaki Koizumi has been getting quite the spotlight since Mario’s latest adventure. In an interview with Wired, Koizumi talks about how he’s one of the main people trying to put more storyline into Nintendo games while EAD doesn’t really care either way.