S.T.A.L.K.E.R.: Call of Pripyat now available

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Today is the day! Call of Pripyat has finally stalked its way onto shelves. You can once again Scavenge and Trespass your way through a new Adventure as a Loner Killer Exploring and Robbing the irradiated waste known as “The Zone”. This sequel adds a number of improvements, including a sleep function, new interface and A-life system, and the ability to go back and complete side missions after the game has finished (me, I’m hoping they also fix that violent rocking of the screen from side to side every time your player walks. I get motion sick playing Shadow of Chernobyl). For a glimpse at what the game will look like, taker a gander at our S.T.A.L.K.E.R.: Call of Pripyat gallery.

S.T.A.L.K.E.R.: Call of Pripyat is priced at $39.99, available only on PC.

New York, NY February 2nd, 2010 – Today ushers in a new day for the S.T.A.L.K.E.R. franchise with the release of S.T.A.L.K.E.R.: Call of Pripyat. The game, published by Viva Media and bitComposer Games, hits stores today, February 2nd, 2010. CEO Carlo Voelker commented, “The ‘Call of Pripyat’ is the third installment in the highly acclaimed S.T.A.L.K.E.R. series. With its dedicated and loyal fanbase, we anticipate a strong launch.”

Players will live the life of undercover agent Major Degtyarev, an experienced stalker, as he eats, drinks, and sleeps in the Zone. Call of Pripyat is non-linear game play at its best, as the player seeks allies and makes enemies in the treacherous and fragile balance between rival factions, bandits, and mercenaries.

Where most first person shooters rely on relentless action to engage their players, Call of Pripyat goes in an entirely different direction, allowing for long moments of silence amidst a desolate landscape and an ever changing vista. The environment is dynamic: day and night alternate and are filled with thunderstorms and sunshine, and the game’s artificial intelligence interacts with itself beyond the peripheral of the player. The game truly takes on a life of its own.

Game Details:
• Photorealistic graphics depicting the Zone, a contaminated area neighboring the Chernobyl disaster site.
• New story, a number of unique characters.
• Over 70 custom missions and extended side quests
• New monsters: Chimera and Burer.
• New A-Life system, created using the players’ best-liked elements of the first two games in series.
• Sleep function added into the game.
• New player’s interface.
• Possibility to continue the game after completion in freeplay mode.
• The game is developed on X-Ray engine v.1.6
• Supports DirectX 11.0
•S.T.A.L.K.E.R.:Call of Pripyat Collector’s Edition includes an area map, tech-tree poster, and stickers!

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About the Author: Holly Green