Miyamoto “unsure” rival motion control is good for business

shigeru_miyamoto

In late 2006, Nintendo debuted the Wii, introducing the novelty of motion control into the homes of millions of game players around the world. In early 2010, a little over three years later, we will see the debut of Sony’s motion controller, followed by Microsoft’s Project Natal at a distant date yet to be announced. Now, its fairly obvious these efforts to incorporate motion control are in light of the Wii Remote’s success. But do they rob Nintendo of a key selling point? When asked, Miyamoto told UK’s Official Nintendo Magazine:

“Well, I should say that it could be taken as a compliment if others are following suit, by saying Nintendo was right in choosing a certain direction. But if you ask me if that is going to be good for the entire business, I really don’t know. If everyone else is going to do exactly the same thing, unfortunately in this entertainment business that means less uniqueness, and uniqueness is what Nintendo has tried to realize. We don’t look to the future in one direction only. When you say that one element of our uniqueness might have been lost, you don’t really have to be concerned about that, because Nintendo always tries to find something new. I hope you are looking forward to our challenge to discover this new uniqueness!”

In other words, as always, Nintendo is generally unconcerned with clones, because they’re always striving for innovation anyway. Which is great news for Nintendo fans! Its that same ambitious drive that brought us Mario and motion control, Donkey Kong and the DS. I can’t wait to see what they’ll come up with next.

ONM
via GoNintendo

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About the Author: Holly Green