Night Game detailed

nightgame

Remember Night Game? There hasn’t been much to say about it lately. It’s still being developed by indie darling Niklas and Nicalis. Niklas and Tyrone Rodriguez of Nicalis sat down for an interview about the game recently, though, so there’s finally some new information available.

For example, you have two main “powers” in the game. One to increase the speed and decrease the friction of the ball, and one that does the opposite of that. That means you can either move quickly and erratically or slowly and deliberately. Music will mostly be ambient, as in Niklas’ hit Knytt games.

One particularly interesting fact is that Hard mode will change the levels quite a bit, according to Niklas:

There are 10 levels–or worlds, each with about 13 areas–and two difficulty modes. Right now they’re called Normal and Hard, but we have to rename the Hard one to encourage people to try it. Although it does make the game harder, it changes the topography of the levels a lot and completely changes many of the puzzles. It’s more like playing a new set of levels than getting the normal ones in a harder format.

This is pretty much the only way it could work, since there are no enemies or bosses. There’s no release date yet, but don’t expect Night Game to hit WiiWare for at least another few months.

Nintendo Life

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