Monthly Archives: June 2009

It’s not too late for a Sands of Time joke to be relevant, right?

The Prince in Prince of Persia: The Sands of Time is telling the story … Continue reading

Nintendo decided against Natal-like motion control

Nintendo tried all kinds of things when looking for new ways to control games, … Continue reading

Pachter not expecting Sony or Microsoft’s motion controllers to topple Nintendo

E3 was earlier this month and both Sony and Microsoft had their own take … Continue reading

Exclusive MadWorld soundtrack not exclusive any more. Ain’t That Funny?

One of the many (three or something) pre-order bonuses for MadWorld was a soundtrack … Continue reading

New Super Monkey Ball trademark *insert pun about rolling here*

Sega has registered a trademark for Super Monkey Ball: Step & Roll in Europe. Natural … Continue reading

Wii Vitality Sensor’s humble beginnings

The Wii Vitality Sensor kind of came out of left field at E3. Iwata … Continue reading

Weekly Nintendo Shop Update for June 15th, 2009

The Wii’s cup runneth over this week with a whopping (yes, whopping) four games; … Continue reading

97% of teenagers play video games, 3% are lame

Did you know that teenagers play video games? It’s true. They’re not just for … Continue reading