Wii Vitality Sensor’s humble beginnings

vitality_bio

The Wii Vitality Sensor kind of came out of left field at E3. Iwata showed it off in a few images and then just kind of moved on without giving any examples of how it could be applied. Well, you only need to look into Nintendo’s rich and storied history to find one example. You see, the Nintendo 64 actually had its own Vitality Sensor, pictured above. It was called the Bio Sensor, and it was released with Tetris 64. It was clipped onto the player’s nipple ear and read their pulse as they played. The game could be set to either speed up or slow down as the player’s pulse increased. It was, of course, never released outside of Japan. Likely because it was never really used for anything besides Tetris. Let’s hope that Nintendo has more up their sleeve this time around.

Wired

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About the Author: Rhody Tobin

  • goldraine

    Finally, my Wii can determine whether or not I’m having a heart attack when playing Animal Crossing.