More Square-Enix ESRB ratings pop up

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Two more ESRB ratings for Square-Enix games have appeared. This time they’re Crystal Defenders R1 and Crystal Defenders R2, the first two episodes of Square-Enix’s three-episode WiiWare spinoff of Final Fantasy Tactics A2. Crystal Defenders is a tower defense game that uses units and monsters from the Final Fantasy Tactics series. Players must protect a hoard of crystals from invading monsters by strategically placing units with different jobs, each job having its own strengths and weaknesses. Each episode will contain 100 stages. (The PS3 and Xbox 360 versions will actually be one game containing all three episodes. The WiiWare file size limit is too small for that, though, so it has been broken up into 3 parts.) No dates or prices have been announced for North America, but in Japan each episode costs 1000 Wii Points.

WiiWare World

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About the Author: Rhody Tobin

  • guppy06

    So, basically, all the “meh” games that S-E released for the PSX back in the day… are now getting released on WiWare? How long until we get a Chocobo Dungeon or a SaGa title?

  • http://creditfeed.blogspot.com/ Rhody

    Buh? This isn’t a PS1 game. And there’s already a Wii Chocobo’a Dungeon and it’s apparently not too bad. :P

  • guppy06

    It just seems like Square-Enix is focusing on spinoffs of spinoffs of spinoffs (e.g. a tower-defense spinoff of an RTS spinoff of their flagship RPG). Granted, some of these spinoffs have been pretty good (Tactics), but Squaresoft spent a good deal of time during the 32-bit era pumping out these multi-derivatives for the PlayStation and has been pretty hit-or-miss with them. I believe somewhere in the process they killed the Mana series (another FF spinoff).

    Their last genuinely new property (at least on the Squaresoft side) has been, what, Brave Fencer Musashi? Instead the pump out “Same as everybody else, only with genuine FF BLM pintey hets!” Oh, wait, the pintey hets are a $2 add-on.

    Maybe I’m a bitter old fogy pining for the old days of Nintendo sending Howard Phillips around with a rubber hose to beat developers into submission, but I think I’d rather see S-E do something new, either genre or universe, rather than “The same as a game you already have, but with moogles!”

    I’ll go back to my balcony now.

  • http://creditfeed.blogspot.com/ Rhody

    Mana wasn’t really a Final Fantasy spinoff. The first game was called Final Fantasy Adventure, but only in North America and only for the sake of brand recognition.

    “Their last genuinely new property (at least on the Squaresoft side) has been, what, Brave Fencer Musashi? Instead the pump out “Same as everybody else, only with genuine FF BLM pintey hets!” Oh, wait, the pintey hets are a $2 add-on.”

    Since 2007, they’ve released Front Mission (and sequels to it), The World Ends With You, Yosumin DS, Nanashi no Game, Song Summoner: The Unsung Heroes, Sigma Harmonics, The 3rd Birthday, and probably more I’m not remembering. They also have Blood of Bahamut and Rapture in the works. They make a lot of sequels and spinoffs because they’re safe, but that’s how they can afford to take risks on new IPs. It’s a strangely common misconception that Square-Enix doesn’t make new games.

  • guppy06

    I’ll call back under my rock now, except for one last thing: the full Japanese title for Final Fantasy Adventure was “Seiken Densetsu: Final Fantasy Gaiden.” There’s even a chocobo in the original.

  • http://creditfeed.blogspot.com/ Rhody

    Huh. I didn’t realize that. :P I learned something.