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Nov 28 2008

Capcom discusses Wii versions of Bionic Commando Rearmed and Street Fighter

Published by Rhody at 10:32 am
Tags: Bionic Commando, Bionic Commando Rearmed, Street Fighter II, Street Fighter IV

Capcom VP of Strategic Planning and Business Development Christian Svensson took a few questions regarding Bionic Commando and Street Fighter on Capcom’s forums recently. When one user stated that Street Fighter II HD Remix would be possible as a WiiWare game, Svensson had this to say:

It couldn’t ever be Wiiware, even at 480p. File size is just too large given the storage restrictions for Wiiware. Theoretically it could be disc based but there are no plans at the moment. We’ll see how it does on its current platforms and then maybe we’ll see.

In the meantime, there are three different versions of Street Fighter II on the Virtual Console for Wii-owning Street Fighter fans. You can even download the whole soundtrack for free (and completely legally, of course) from OCRemix.org.

With regards to a Wii version of Street Fighter IV:

In theory, with reasonable downgrades in visual quality including resolution reduction, yes. I will still raise the question: what’s the input mechanism for a Wiimote + nunchuck (which is what 100% of the installed base has) on a Street Fighter title?

Maybe ask everyone who buys SNES or N64 Virtual Console games.

Finally, when asked whether Bionic Commando Rearmed could be released either on WiiWare or as a disc-based retail game, Svensson gave this reply:

Again, it would never fit in the Wiiware filesize so it would have to be disc based and you’d basically have to redo everything for Wii. It would not be an inexpensive process and I’m not sure the result would be completely satisfactory. I think you underestimate how technically advanced BCR is. It’s built on the same engine as the big BC is.

Part of the reason HD Remix and BCR are digital is because we don’t believe they’re the right content for the retail channel (at least, not as stand alone experiences). The economics would be highly unfavorable as compared to their digital counterparts. And Wiiware, we’re finding, only works for titles built from the ground up for Wiiware as the lead SKU given the filesize restrictions.

It would be nice of Nintendo would go ahead and release the NES version of Bionic Commando on the Virtual Console. Hear that, Nintendo? You have your orders. I expect to see it next week.

Capcom-Unity Forums


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