Wii sleeper hit Boom Blox is getting a sequel. According to Variety:
The Blueprint model is also being used on a previously undisclosed, but none-too-surprising, project: “Boom Blox 2.” (not the official title) Apparently work is already underway on a sequel to the spring’s innovative Wii puzzle game, which got very good reviews (especially from me) and and sold decently, last we heard. But whie development is being led out of EALA, where the first “Boom Blox” was made, people are working on it together from all over the world. “Everybody is integrated, regardless of whether they’re in the same physical location,” explained the ex-Blueprinter. “It’s truly the spirit of what Blueprint was going to be.”
Boom Blox is a physics-based puzzle game created by Steven Spielberg (of all people) which includes several different styles of play, the most prominent of which involving throwing bombs at stacks of “blox” to knock over point blox or accomplish other objectives. No platform has been announced, but let’s face it, it would probably be pretty bad if it was developed for anything besides the Wii. Expect more details as they become available.

