Nintendo holding “core” games until they’re ready to be shown
Okay, so we were disappointed with Nintendo’s E3 showing. No Kid Icarus. No Punch-Out! Four years since the last The Legend of Zelda reveal. But in all honesty, should we really want to hear about a new Zelda game now, learn about a holiday 2009 release date, only to see it delayed to “after the fiscal year” ending March 2010, and finally see release in November of 2010? Reggie doesn’t think so.
There’s one thing I do want to reinforce. I could almost put myself into the ‘geeks and otaku’ camp. I grew up playing all those great Nintendo games. And so for me I look at product like “Animal Crossing” and I get tremendously excited. I look at “Wario” and get tremendously excited. I look at “Sluggers” coming out and get tremendously excited. So this mentality that we have somehow lost our soul and [are not] speaking to our fanbase, there is nothing further from the truth. And if you talk to Mr. Miyamoto, you really understand that we really have the interest of our core fanbase right at the top of the list. The recognition is — and I think this is really the point — we’re not going to tease you over 18 months or 24 months. We’re going to show you something that’ll make your jaw drop and make it available shortly thereafter.
That’s more like it. Remember, E3 and all the smaller publisher events surrounding it are only the start of the event season. We’ve got the Penny Arcade Expo, Leipzig Games Convention, Tokyo Game Show, and E for All rounding out the rest of the year, with the Game Developers Conference early next year. We’ve got plenty of time to reveal that amazing new Zelda + Wii MotionPlus game.
