Something useful will go here one day. Really, it will.
Welcome, stranger | Login or Register
Reviews Features Mailbag Videos Contact Forums The Treasure Ship Store

May 12 2008

Square Enix’s Shiraishi And Tsuchida talk WiiWare, size limitations

Published by Robert at 5:54 pm

you-must-be-this-tall.jpg

Speaking with Gamasutra, lead programmer Fumiaki Shiraishi and producer Toshihiro Tsuchida over at Square Enix touch upon WiiWare, their popular title for the service Final Fantasy Crystal Chronicles: My Life as a King, size limitations and how the limitation actually helped improve their title.

BS: I’m curious to know how difficult it was, or if it was a welcome challenge, to fit that game into a small file size. Was it challenging? I know when people saw the screenshots of the game for the first time, they were like, “How did that happen?”

FS: It actually wasn’t that difficult. I think we designed the game to fit in the memory space. It wasn’t so much that we had a game and had to squeeze it down. If anything, I think the size restriction helped us. I don’t think we would’ve had this game design idea if we didn’t have the memory restriction to begin with.

Once we had the restriction, we had… all our artists are veterans, so if you tell them the size, they’ll hit it right on. And once we started making it, in the beginning, a lot of people didn’t think we could fit this game in the given size, but we were actually quite a bit under. It uses a little bit of compression, and a little bit of techniques. You can fit a lot of game in a small size.

With my short time spent with Lost Winds, you couldn’t even tell there was a size restriction; the game is gorgeous. How games turn out will basically come down to how skilled developers and artists are. Now the Wii’s internal memory limitation, that’s a different story.

Gamasutra


Trackback URI | Comments RSS

Leave a Reply

You must be logged in to post a comment.

    • News Submit!

    • Links

      • Online Gaming

    • Recent Comments:

      • Yuji Naka asks you to tap on a box (1)
        • bischoff36: this game better not have a release price of higher than $20…

      • Sane people facepalm at Cave Story controversy (1)
        • RF Larke: HOW DARE THEY IMPROVE THE GRAPHICS EVER SO SOMEWHAT SLIGHTLY

      • Europe to get two versions of No More Heroes 2, Japan to possibly get neither (1)
        • WolfeatingRaven: now that i like

      • No More Heroes 2 announced, tears of joy shed (4)
        • DrunkenLink: Oh man this is great news, and I just played through the game again just last week!

        • Rhody: It is confirmed to be a Wii game.

        • Hax0rz: I’ll crap my pants with you! I hope this is a Wii game not a DS game though like the title suggests

      • Little Mac is back! Punch-Out!! Trailer (3)
        • helper187: Yeah, finally! It’s feels good that MAC IS BACK!!!

    • Tanooki Friends

        Bits Bytes Pixels & Sprites
        Firetabs
        TendoWii
        Ninfando
        N+
        Nintendo Gamer
        Zelda Dungeon
        WiiDS.co.uk
        That Girl's Site
        Sinister Rabbit
        Game Tabs
        Wii Network
        Pure Nintendo
        Game On Nintendo
        Nintendo Everything
        Creative Uncut
        The Nintendo Basement
        Nintendo Wii Zone
        Virtua Console
        Coin Heaven
        BrawlStages.com
        MiiWare.com
        ShowMii.com
        Virtual Console Mondays
        GameNation
        Portable Video Gamer
        Be our friend!