While many of us Wii owners have been quite discontent with the sheer amount of ports hitting the Wii these days, Capcom is jumping on the bandwagon as well. According to a Famitsu, Resident Evil 0 is being ported to the Wii using the exact same GameCube engine.
The Wii controls worked amazingly well for the over-the-shoulder aiming in Resident Evil 4, but I don’t know how this is going to work with the old static environments and robotic controls of previous Resident Evil titles. Let’s hope that Capcom eventually quenches our Resident Evil thirst with a completely original title in the future.


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