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Feb 27 2008

Dawn of New Info for Tales of Symphonia

Published by Pete at 2:08 am

story1_2.jpg

I would generally find it hard to raise my nose to a Wii exclusive RPG, especially one of a high-quality series like that of the Tales games. However, after 40 hours of the same Beast-Sword Rain combo, I wasn’t exactly pumped about the upcoming title. Fortunately, the battle system of Tales of Symphonia: Dawn of the New World is much deeper than what often became a 2-D button masher on the GameCube. Those days are long gone.

Players can now move freely among all three dimensions. On top of the new ability to capture monsters and use them in battle, there is a new elemental attribute to attacks to add an element of strategy. Layer on aerial combos and the intuitive unison attacks, and this could be the sweetest battle system in a Tales game yet.

IGN Wii


5 Responses to “Dawn of New Info for Tales of Symphonia”

  1. # Michaelon 27 Feb 2008 at 2:28 am

    I forgot about the GameCube original… I should really check it out.

  2. # Kelsoon 27 Feb 2008 at 6:27 am

    It’s amazing. I’ve beaten it several times.

  3. # Wonkooon 27 Feb 2008 at 11:45 am

    It really is. Any Wii owner who never had a Gamecube should really check it out.

  4. # Michaelon 27 Feb 2008 at 2:57 pm

    Hmm, I just remembered a high school friend who has it, and I’m in an RPG mood again! lol

  5. # TPMailmanon 27 Feb 2008 at 10:43 pm

    The story is amazing and just pulls you in.
    The plot twists get crazy and sometimes cliche, but I never got tired of them.
    One of my favorite games on the Gamecube and I can’t wait for this sequel.

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