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	<title>Comments on: Valve &#8220;Eyes&#8221; Wii development</title>
	<atom:link href="http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/</link>
	<description>Nintendo Wii and DS news, reviews, opinions, and much more!</description>
	<pubDate>Thu, 04 Dec 2008 04:33:39 +0000</pubDate>
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		<item>
		<title>By: P373R</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14716</link>
		<dc:creator>P373R</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14716</guid>
		<description>What they're porting is Source, the engine. Once they do that, Portal, Half-Life, Counterstrike, Red Orchestra, Team Fortress, Day of Defeat and anything else that runs on Source will be a snap to release.</description>
		<content:encoded><![CDATA[<p>What they&#8217;re porting is Source, the engine. Once they do that, Portal, Half-Life, Counterstrike, Red Orchestra, Team Fortress, Day of Defeat and anything else that runs on Source will be a snap to release.</p>
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		<title>By: CreatureX</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14687</link>
		<dc:creator>CreatureX</dc:creator>
		<pubDate>Tue, 26 Feb 2008 06:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14687</guid>
		<description>Yes I would by Portal Wii in an instant! :)</description>
		<content:encoded><![CDATA[<p>Yes I would by Portal Wii in an instant! :)</p>
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		<title>By: Michael</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14681</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Tue, 26 Feb 2008 04:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14681</guid>
		<description>Either would be alright with me. I haven't had the chance to play Portal, so I really can't say. But Half-Life is one of the premier shooters out there right now.</description>
		<content:encoded><![CDATA[<p>Either would be alright with me. I haven&#8217;t had the chance to play Portal, so I really can&#8217;t say. But Half-Life is one of the premier shooters out there right now.</p>
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		<title>By: supremespleen</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14661</link>
		<dc:creator>supremespleen</dc:creator>
		<pubDate>Mon, 25 Feb 2008 22:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14661</guid>
		<description>That would be fantastic.</description>
		<content:encoded><![CDATA[<p>That would be fantastic.</p>
]]></content:encoded>
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	<item>
		<title>By: Wonkoo</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14651</link>
		<dc:creator>Wonkoo</dc:creator>
		<pubDate>Mon, 25 Feb 2008 18:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14651</guid>
		<description>I'd prefer Portal on the Wii to Half-Life. :)</description>
		<content:encoded><![CDATA[<p>I&#8217;d prefer Portal on the Wii to Half-Life. :)</p>
]]></content:encoded>
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	<item>
		<title>By: DrunkenLink</title>
		<link>http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14649</link>
		<dc:creator>DrunkenLink</dc:creator>
		<pubDate>Mon, 25 Feb 2008 18:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.thetanooki.com/2008/02/25/valve-eyes-wii-development/#comment-14649</guid>
		<description>Some Half-Life action on the Wii? Yes please. I'd love to play with new controls. Here's hoping Valve will actually support the platform.</description>
		<content:encoded><![CDATA[<p>Some Half-Life action on the Wii? Yes please. I&#8217;d love to play with new controls. Here&#8217;s hoping Valve will actually support the platform.</p>
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