Eiji Aonuma, responsible for four entries into the Zelda series and having worked on five now, recently spoke with the Official Nintendo Magazine in the UK. In the interview, Aonuma talked about what goes through his head when developing a new Zelda title, and even what he’s starting to consider at the moment.
Ocarina of Time was the first title I worked on, and I was continuously tackling challenges every day during its development, so I think this is the title I feel I impacted the most. I believe that experience made me what I am now. I always think about what we couldn’t do and what didn’t work well in the previous game when we start a new title, but there’s no game that I would want to actually change as such. I have to say though, the first Zelda game that I played and felt potential in was Link to the Past. I’m actually very interested in what it would be like if we remade that title as a 3D game.
A 3D remake of A Link to the Past on the Wii? That’s sure to get some people excited. Aonuma isn’t sure what kind of graphical style such a game could use…it may even be one we’ve not seen in the series yet.
What might a 3D remake of A Link to the Past feel like? Ocarina of Time, perhaps?

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