Oct 29 2007
North American Virtual Console - October 29, 2007

Monday. The majority of us have to worry about school, work, meetings, rehearsals, and what have you. Once that’s all out of the way, however, we can all come home to a brand new set of additions to the North American Virtual Console. It’s a themed update this week, with Nintendo celebrating the Hallo-Wii-n holiday through three specific titles, available in about 45 minutes from this post.
WII-KLY UPDATE: THREE NEW CLASSIC GAMES ANNOUNCED FOR WII SHOP CHANNEL
Oct. 29, 2007
This Halloween, you needn’t leave your own living room to encounter spooky spirits and creepy creatures from mysterious otherworlds. The Wii Shop Channel is celebrating the year’s most frightfully fun holiday by offering a mix of eerie games that’ll keep players’ spines tingling. Mash with monsters in a classic Castlevania sequel, tangle with supernatural samurai or battle as a powerful magician-you’re bound to discover cool tricks and visual treats no matter which titles you choose. Happy Hallo-Wii!
Today Nintendo adds three new classic games to the popular Wii™ video game system’s Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:


















The San Francisco Chronicle recently interviewed Reggie on the usual - Nintendo’s strategy and philosophy, the success of the Wii worldwide and across a broad demographic, future hardware/software/downloads, and even Reggie’s coronation as Brandweek’s Grand Marketer of the Year. He also talks about his favorite game, and what happened during his first crack at the game.
With the way those coins are floating all around the Mushroom Kingdom, you’d figure they’d be easy to come by. When Nintendo decides to mint a special coin in commemoration of Super Mario Galaxy’s launch, however, things get a little more complicated.
In other parts of the world, fans get register their games, systems, or other products and earn points, with which they can collect and buy cool stuff with. Here in North America, we don’t get points. We register Brain Age 2 and get 7 DS styluses. Whoop-de-freakin-doo. Why no points system? Outgoing Nintendo of America VP of Marketing and Corporate Affairs, Perrin Kaplan, explains:
A total of six Wii titles have reached at least 7 digits in worldwide sales, despite the platform being less than a year old. Wii Sports, bundled with the console everywhere but Japan, top the list at 11.1 million sold. Wii Play comes in second with 6.3 million units sold, followed by Mario Party 8 at 2.9 million, Big Brain Academy: Wii Degree (a.k.a. Big Brain Academy for Wii) at 1.8 million, and Mario Strikers Charged at 1.3 million sold. The Legend of Zelda: Twilight Princess is the other title to have passed the million mark, but Nintendo has not released actual numbers for the game.