Oct 31 2007
Nintendo doesn’t want hard drive storage for games
In speaking with Nintendo’s PR manager, Eric Walter, just last week, Gamasutra was able to get a few answers as to where Nintendo sees themselves at this time. One of the questions asked concerned the obvious need for a hard drive or other form of mass storage for the Wii, now that we’ve got larger NeoGeo and TurboGrafx-CD games on the Virtual Console as well as wholly original games coming via WiiWare. It’s not looking good for us packrats.
“…the way that we look at it is, we really don’t want people storing every single game they buy on their drive. When you buy a game, it’s yours forever, so you can delete it, and go back and get it at any time you want. In a way, we liken it to putting music on your iPod; you listen to it for a while, and then you get tired of it, and you pull it off, and you put some new stuff on.”
True, but at least when I don’t put something on my iPod, I still have a copy on my PC’s hard drive, if not the actual CDs themselves. Luckily, I haven’t really been filling up my Wii’s flash memory. But that doesn’t mean I don’t intend to…
2 Responses to “Nintendo doesn’t want hard drive storage for games”
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That’s the most rational explanation I’ve heard for Nintendo’s lack of a hard drive. Still, there are iPod models which are so huge you literally CAN store your entire library in so you don’t have to choose favorites.
drktrpr1
I agree with you, so the unless they are talking about the IPOD nano, or shuffle, this explaination is pretty much bunk! Not to mention it takes too long to re-download a N64 VC game.