
Akira Yamaoka, sound designer for the Silent Hill series, takes sides in the debate over the Wii’s internal horsepower. In a recent interview with Wired, the question of a multi-platform release of Silent Hill 5 was raised. Currently the game is planed for release on Xbox360 and the PS3, or as Yamaoka puts it…
AY: We’re making Silent Hill 5 for next-gen consoles. Are there any other platforms besides that? [laughter]
WN: There’s the Wii.
AY: Ah, the Wii. Wiiiiiiiiii… Silent Hill Wii. Can we do it? Will players like it?
WN: Yeah! There’s a lot of potential there, using the remote as a flashlight, or a knife…
AY: Yeah, there’s potential.
WN: But no plans.
AY: No plans. The Wii user isn’t a hardcore user.
While few would argue against the Wii being the most “family friendly” console available, the idea that the “hardcore” user and the “casual” user are separate creatures is a false dichotomy. Some of the most “hardcore” gamers are Tetris junkies, one of the most ubiquitous and “casual” games ever made. It is a real shame that developers think that gamers can’t enjoy more than one class of video game.
Hit the link below to read the full interview.


