Matt Casamassina & Friends interviewed Sega producer Yosuke Okunari about his latest project: bringing Ghost Squad to the Wii. I’m sure the on-rails, light gun arcade shooter port is of interest to a number of you. Excerpt and link below!
IGN Wii: In general, how is the game controlled? Is there an inclusion of IR for menus, and how will the Wii remote be used to give the feeling of the arcade version?
Yosuke Okunari: You will only use the Wii Remote to play the game. The game menus will have almost the same performance as the usual Wii menus. This style of only using the Wii Remote is very similar to the atmosphere of the arcade version, but we will also include the vibration and sound features of the Wii Remote.
IGN Wii: For the Wii version specifically, what has gone into the game that wasn’t included previously in Ghost Squad? Are there any new modes or gameplay elements?
Yosuke Okunari: This time, the game supports four-player gameplay. The two-player gameplay of the arcade version is very exciting, but we want the Wii users to play Ghost Squad when inviting friends and playing games with four friends.


