Perrin Kaplan, Nintendo of America’s VP of Corporate Affairs, is awesome. She’s amazing at her job, which includes taking queries from the public and press and diverting them so not to give anything away. If you’ve seen or read interviews with her before, you know very well that she’ll almost never give a direct answer.
Game Informer has a three-page interview with Kaplan up, in which they ask her about the move to San Fran and New York, the confirmed fate of Nintendo Power, why Metroid, Mario, and Brawl weren’t shown at the Media Summit this week, Sony, E3 2007, TGS 2007, Wii shortages, gun peripherals, Friend Codes, game droughts, and games for the core gamer vs. the casual gamer. It’s surprisingly informative and, as always, a fun read. Check out an excerpt below and head on over to read the full interview.
GI: It seems like the core gamer is being left in the dust for this new gamer.
Kaplan: Reggie would tell you that we’re fully committed to the core gamer. You know it’s interesting. We have these arguments internally. Do we have too much expanded audience and not enough core? Do we have too much core and not enough expanded? Everybody on any given day has one opinion, and they can change their minds the next day. We’re figuring out what that balance is. By December I’d love to know if you still feel this way.GI: By December I’d expect to have Smash Bros. Mario and Metroid out the door.
Kaplan: Tell me by November then.

