Nintendo blamed for Mortal Kombat’s lack of online

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Sure, the PS2 and Xbox versions of the game had online play. Sure, the developers wanted to include online play in the Wii version. Unfortunately, you won’t be connecting Mortal Kombat: Armageddon to the Nintendo Wi-Fi Connection when it comes out, and the people at Midway say it’s not their fault.

According to producer Shaun Himmerick, Nintendo’s online system still wasn’t in place at the crucial time when Midway would have had to implement the feature if they were going to at all. So instead, Wii owners will receive an Endurance mode in single player, a brand new character, and refined Wii remote controls as a consolation.

The game is set to come out May 29th. Makes you wonder though, Mario Strikers Charged is taking Europe online May 25th, and yet Midway wasn’t provided the necessary tools to get their game online? What’s going on here?

Joystiq

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  • Sushi
    Think about it, if they really wanted to add online to this game they would have actually attempted to obtain a wi-fi dev kit. It's well known that Nintendo is having dev kit shortages. However, not getting a wi-fi dev kit is an excuse that's too convenient to pass on. Though the wii and wii dev kit shortages are a little annoying, they shouldn't be used liberally by developers as the perfect excuse for lack of features. Supposedly, the only people actually affected by the lack of dev kits are indie developers which is kind of sad since indie games can be really great, especially on a system as innovative as the wii.
  • drktrpr1
    Not getting a wi-fi dev kit from nintendo is a strong, concrete accusation. Don't think you could just randomly blame nintendo on this one.
  • Sushi
    The problem isn't that Nintendo didn't provide the online system in time. It's that when Midway saw the Wii's success, they wanted to get a half-assed port to market so badly that they didn't bother with adapting it to the Wii's capabilities. Like Far Cry: Vengeance. I mean, it's always easier to blame Nintendo, right?
  • Hooya
    "Endurance mode in single player, a brand new character, and refined Wii remote controls"

    uh... refined Wii remote controls as a consolation? I should hope they would have done that anyway...
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