In those financial meetings, Satoru Iwata revealed that over 3.3 million Virtual Console titles have been downloaded since launch. An impressive number indeed, however not so much when taken into context.
It was reported in late January that 1.5 million VC games were purchased and downloaded in the first two months, a rate of roughly .75mil a month. This new announcement puts the last three months at 1.8 million VC downloads, roughly .60mil a month. Is there a reason the number of downloads are dropping? Were new users at launch just downloading for the hell of downloading? Were releases like Super Mario World, Ocarina of Time, and Star Fox 64 not enough to get Wii owners excited? Does Nintendo need to create a new Wii interface that better informs casual Wii owners as to each week’s new games?



