Interview with Takeshi Iizuka on NiGHTS

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We reported on some of the details on NiGHTS: Journey into Dreams before from NGamer Magazine, but now you can read the full interview online, which is well worth the read if you’re at all interested in the game. Excerpt and link below.

Can we expect any radical gameplay departures from the original?
Takeshi Iizuka: We found that original NiGHTS game was not “user-friendly” as it was often difficult for the player to figure out what to do or where to go next. The sequel is built around a dramatic storyline that will engage the player and guide them intuitively through the adventure.

NGamer Blog (CVG)

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