Super Paper Mario now available

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Official Nintendo press release:

NINTENDO’S FIRST MARIO GAME FOR WII LEAVES A PAPER TRAIL OF EXCITEMENT

Super Paper Mario Flips between 2-D and 3-D Perspectives
REDMOND, Wash., April 9, 2007 – Today’s launch of Super Paper Marioâ„¢ for Nintendo’s red-hot Wiiâ„¢ system transports players into another dimension. Like a story ripped from the pages of a paperback novel, Mario has the ability to switch between a 2-D and 3-D perspective. With the motion-sensitive and pointing abilities of the Wii Remoteâ„¢, this first Marioâ„¢ game for Wii delivers the goods.

At the start of the story, a mysterious villain kidnaps Princess Peach and Bowser, and forces the unlikely couple to get married without any paperwork. Mario, always the hero, sets out to save the day before a rift of dark energy tears the universe apart.

“This is one of the most remarkable Mario adventures you’ve ever seen,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “Millions of Wii owners will be happy, because this game appeals to everyone by providing a fresh perspective on gaming.”

Players solve puzzles, perform new actions, learn fresh abilities and beat bosses using the innovative and action-sensitive remote. Players can even navigate through parts of the game as Peach, and of course, Bowser, whose devastating fiery breath burns like lemon juice on a paper cut.

Super Paper Mario, Rated E for Everyone, launches today. For more information about the game, visit www.SuperPaperMario.com.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 387 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com

Nintendo.com

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About the Author: Christian Ponte

Co-Founder/Owner/Director
  • Hooya

    I played this for about 1.5 hours today. It’s very wordy…. took at least 15 minutes just to get to the gameplay. If you can get past that fact the gameplay itself is very good. I just wish that the 1 button was used to run and grab koopa shells like in traditional Mario games. So far the 1 button has no use, although maybe I’m just not far enough in the game.

    It actually looks quite nice in 480p. Christian, you’re free to contact me personally if you want to try it out yourself and aren’t getting a copy any time soon. I think you know how to contact me….

    signed,
    Trent in the music department