Interview with Spectrobes’ Kentaro Hisai

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Kikizo recently sat down with Kentaro Hisai, producer of Disney’s Spectrobes game, set for release later this month. This is something I’ve seen promotional segments for on the Disney Channel a lot lately, with Cory in the House‘s Jason Dolley being featured in the segment. Needless to say, I’m quite interested to see what will come out of the project.

Kikizo: This is a major new project for Disney. How important is it for this Japanime style of product to be developed from within Japan, as opposed to the west?

Hisai: Well to talk about the bigger picture of Spectrobes, Disney has been working on things like established films and movies franchises and development of this content within that medium, but things along the lines of original content from scratch is itself new to Disney, and so it has to be really good; you can’t afford to screw up. It has to be something very big. In terms of game developing, Japan is their obvious choice as I think they maybe consider it a place of new technology and trends. So in order to make it successful and to really to get everyone inspired it was developed and finished in Japan.

Hit the link below for the rest of the interview. There are even some intriguing pictures, such as one showing how transparent, rare collectible cards can be placed over the touch screen during gameplay to unlock game bonuses! Spectrobes will be available later this month.

Kikizo

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About the Author: Christian Ponte

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