Spider-Man 3 Wii designed to play on the Wii’s strengths

IGN Wii was able to speak with the CEO and control designer of Vicarious Vision, the developer for Activision’s Spider-Man 3 game. In the interview, they discuss the control-scheme for the Wii version of the game, the camera system and view perspective, bonus stories and unlockables for the Wii version that are absent from the PS3 and 360 versions of the game, and even a mention of the team’s disappointment in not being able to implement Miis into the game.

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Head over to IGN Wii to read the full interview!

IGN Wii

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About the Author: Christian Ponte

Co-Founder/Owner/Director
  • http://www.andrex.info Andrex

    I read this and I was like OMFG OMFG OMFG. The new storylines/villains will make it longer, the webswinging sound f-ing awesome in every way, battle seems intuitive, camera problems on Wii finally solved, and plus the ability to switch suits is all I could ever ask for in a superhero game. And the boxart looks kicking, especially with the white Wii bar! >_