Koji Kondo’s keynote speech – live account

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GoNintendo was lucky enough to be at GDC this week where Koji Kondo gave his keynote address earlier today, entitled “Painting an Interactive Musical Landscape.” Check out an excerpt below:

Mr. Kondo is moving onto balance. The balance between sound effects and music. Left and right positioning balance. Sound effects in the level dictate the notes used in a song. Important sound effects should be the most clear, other sound effects should blend more. Musical pieces have to blend from one area to the next. Game select music is much more simple than that found in the main game. It is supposed to be something short and sweet, and with a good loop. Different arrangements on the same theme help tell the player they have recieved a power up. The star theme is being used as an example.

I’m sure the whole transcript will show up soon, or perhaps even some video footage. If I find anything, I’ll let you all know. Head to GoNintendo for info from the rest of Mr. Kondo’s speech.

GoNintendo

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