Smash Bros. director Masahiro Sakurai hints at retiring from game development

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It’s no secret that Smash Bros. director Masahiro Sakurai is intensely involved with the development of Super Smash Bros. games. There’s also no doubt that working on two versions of the latest Super Smash Bros. titles took an unbelievable toll on him.

In his Famitsu column, Sakurai responded to a fan letter expressing awe at the amount of work he and his team put into the games’ development and that he appeared incredibly worn out. Sakurai’s response?

“It was very tough this time around… I doubt I’ll be able to go on making games if it continues like this. But, I consider myself lucky that so many people seem to enjoy [Smash Bros.]”

Before everyone starts panicking, Sakurai has expressed his desire to leave the Smash Bros. series several times in the past, but it’s the continuity and fan support that always lure him back. Maybe after he allows his right arm issues to heal, he’ll be ready to jump back in. After all, we still don’t have Bomberman in Smash Bros

Kotaku

Rosalina & Luma amiibo headed to other Canadian retailers in lieu of Target

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While the Rosalina & Luma was originally supposed to be a Target-exclusive in Canada, the revelation that the retailer would be ceasing all Canadian operations in the coming weeks threw that exclusivity into doubt. Now, Nintendo has confirmed that Rosalina & Luma will be flying off to other Canadian retailers in a statement:

“The Rosalina amiibo will be available soon in limited quantities at the following retailers in Canada: Best Buy, Future Shop, Wal-Mart, EB Games, Toys ‘R’ Us and Amazon.ca. Please see your local retailer for more information on timing and availability.”

While Target stores in the United States are set to launch the figure this Sunday, it is unknown if Canadian retailers will also be launching it this week, or if it will take additional time to make the arrangements.

Mario’s Hat
via FutureShop (Twitter)

Frogadier and Eevee join list of Support Pokémon in Pokkén Tournament

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While we already knew that certain Pokémon would only appear as “Support Pokémon” to assist Pokkén Tournament‘s playable fighters, we’ve only known about four Support Pokémon up until now: Emolga, Fennekin, Snivy, Lapras.

Joining that support list in the three playable location tests this weekend are Frogadier and Eevee. While nothing else regarding rosters was revealed, Frogadier’s inclusion as support begs the question of whether or not Greninja will still appear as a playable fighter. What do you think?

Pokkén Tournament (official)
via Serebii

Xenoblade Chronicles X is so large a game, it almost needed a second disc

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If you thought certain Nintendo games were large, get a load of this: Xenoblade Chronicles X for the Wii U very nearly required two discs in order to fit all the data and textures included in the game. Thanks to their talented programming division, Monolith Soft managed to squeeze the game just under the wire and just barely fit everything onto one disc. To put things into context, a single Wii U game disc holds about 25 GB of data.

The Wii U can also read discs at an impressive 22 MB/s, though that might not be enough to smoothly load the expansive, seamless, open world of Mira. Producer Shingo Kawabata says that Nintendo helped them to implement an additional, optional improvement to be announced soon that should help owners of the physical disc load the game more efficiently. Will we finally have to install a game from a disc onto our systems?

NeoGAF

Metroid Prime Trilogy for the Wii U takes up nearly 8 GB of space

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Hopefully you aren’t thinking of passing up on getting three, full-length Metroid Prime games for the low price of $9.99. That said, if you have yet to take advantage of the sale, be warned: you’ll need plenty of hard drive space on which to download the compilation.

Eager bounty hunters have taken notice of the game’s large file size: a whopping 7,700 MB. The download will not only take up a sizable portion of your Wii U’s internal hard drive (or external, if you want/need to go that route), but your download speeds will also determine how soon until you’re finally able to play the games. Hopefully you’ve already transferred your previous Wii save files to use with the Wii U version!

Twitter
via Nintendo Everything

Get ready to roll the dice on Mario Party 10’s five new game boards

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Patiently waiting for Mario Party 10 to drop? Well, Nintendo of America has uploaded screenshots of five new maps to help ease the pain. The screenshots feature five very different boards, each board is bursting with life and vibrant colours. The haunted valley board in particular looks quite spooky.

While my favourite new maps would have to be the underwater and theme park boards, you’ll have decide for yourself which one(s) you like best. Check out the screenshots after the break to see the rest.

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Nintendo Download for January 29, 2015: Metroid Prime Trilogy for $9.99, Code Name S.T.E.A.M. demo, and more!

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Nintendo is offering a steal of a deal this week. As if the original Metroid Prime: Trilogy compilation of three fantastic Retro Studios games for just $49.99 wasn’t great enough, the trilogy will be available for $19.99 on the Wii U eShop… except when it’s on sale this week for $9.99. You need to jump on that bargain right now.

Also available this week is the free Code Name: S.T.E.A.M. demo for the Nintendo 3DS. The game, subtitled Lincoln vs. Aliens in Japan, comes from Intelligent Systems, the studio behind Fire Emblem and Wars series for Nintendo.

You can head past the break for a full list of other games coming to the eShop services or going on sale this week.

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Aonuma says Majora’s Mask innovated under pressure, was worried about game’s acceptance

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Despite stark differences to The Legend of Zelda games like Ocarina of Time, A Link to the Past, The Wind Waker, and more, Majora’s Mask is praised by fans for breaking the mold. The game’s director, Eiji Aonuma, recounted how the game’s quick development cycle led to that need to innovate.

“At first we were told that we needed to start work on the original straight after Ocarina of Time, and that we needed to complete it in a year. Since we had to make a game that would be just as fun in such a short amount of time we needed to have some innovation that wasn’t in Ocarina of Time. Looking back now, I feel that innovation truly comes when you have to work under some kind of big pressure.”

Furthermore, the fact that they were straying from the traditional Zelda formula caused Aonuma to worry that the game wouldn’t satisfy fans.

Since its release, no-one has really made anything similar, and I think the uniqueness of it is what has really allowed it to leave a lasting impression, even now, in the memories of fans. Saying that though, I was very worried at launch whether users would accept the game, precisely because of this uniqueness.

In hindsight, there was no need to worry.

Nintendo Everything

Nintendo launches Creators Program to share ad revenue with YouTube content makers

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If you’ve been making Nintendo-related videos (such as “Let’s Play” videos) for YouTube, Nintendo has thus far been taking all of the advertising revenues earned from your videos. Now, Nintendo is taking the next step in rewarding loyal fans like you by offering to share a portion of that ad revenue with content creators like you through its new Nintendo Creators Program.

There some limitations, in that you have to be careful not to use other third party content or even unconfirmed Nintendo content in your videos. In addition, the list of games supported by the program does not include any PokémonFire Emblem, and Super Smash Bros. games, just to name a few. Not even the Nintendo 64 versions of Ocarina of Time and Majora’s Mask make the list.

Still think you can earn money despite the limitations? Sign up. You can earn 60% of ad revenue for individual videos, or 70% if you register your entire channel. Who knows: maybe Nintendo will expand the list of supported games significantly once the beta period ends on May 27th.

Nintendo Creators Program

Super Smash Bros. for Wii U gets more 8-player stages in latest update

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Just in time for Apex, Nintendo has issued a 316MB update to Super Smash Bros. for Wii U. The version 1.0.2 update adds 8-player mode support to 15 stages, including 9 regular and 6 Final Destination variants. The full list of stages affected can be found after the break.

While it’s possible that other minor changes have been made to the game, there are no known balances changes in the patch. If you notice any changes, be sure to let us know in the comments.

Which new stage are you looking to play with 5+ players first?

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